Search found 1959 matches
- Mon Jan 06, 2014 6:51 pm
- Forum: Off Topic
- Topic: Baltimore Ax this weekend!!
- Replies: 11
- Views: 2254
Re: Baltimore Ax this weekend!!
Whattup dawg, I was in the stands at the CR AX!!!! You looked real good in your heat (You were the 17 year old with long hair, right??). I was watching you close on those guys in the main after you crashed...you were fast enough just not enough race to close the gap caused by your crash (musta been ...
- Fri Jan 03, 2014 2:50 pm
- Forum: Off Topic
- Topic: MXS Twitter
- Replies: 31041
- Views: 2620680
Re: MXS Twitter
Is he on the same team as Dungey? What is Tedesco racing these days?
- Thu Jan 02, 2014 9:17 pm
- Forum: Track Editing
- Topic: Making the terrain in the editor vs making a disp map in PS
- Replies: 9
- Views: 2022
Re: Making the terrain in the editor vs making a disp map in
I remember XPR stuff from back in the day!!! I found using a combo of the editor and PS to work well. I think the editor is really good at sculpting jumps, but I could never get it to do turn, ruts, and base terrain very well. I'd use PS to manage the different components of my track. I'd start a ba...
- Thu Jan 02, 2014 9:10 pm
- Forum: Track Editing
- Topic: Struggling with ruts, help a fellow rider out!:)
- Replies: 8
- Views: 2078
Re: Struggling with ruts, help a fellow rider out!:)
I make ruts in PS and its really simple. I use the pen tool or the brush tool depending on what i am shooting for. Pen tool will give you a perfect rut bend and a brush will give you a more natural rut with some hick ups. But with a bush i have to blur the entrance and exits to make them just right...
- Mon Feb 04, 2013 10:14 pm
- Forum: General Discussion
- Topic: When should jlv release 450's?
- Replies: 116
- Views: 13275
Re: When should jlv release 450's?
Dirt Rider has been posting weight bias as part of their bike shootouts lately.
*Note, the above statement may or may not have any releavance whatsoever to the discussion at hand, thank you
*Note, the above statement may or may not have any releavance whatsoever to the discussion at hand, thank you
- Tue Jan 29, 2013 8:47 pm
- Forum: Off Topic
- Topic: 2013 AMA Supercross Discussion
- Replies: 1371
- Views: 103176
Re: 2013 AMA Supercross Discussion
wow great helmet cam footage. Sucked to see a number of top riders down and out...I agree with the comment "who puts a whoop section after the first turn!?" Felt like the track was pretty poorly designed. The placement of the sand section made little sense (because it was completely 1 lined), no int...
- Fri Dec 21, 2012 8:11 pm
- Forum: Off Topic
- Topic: Epic mx/sx battles
- Replies: 41
- Views: 4798
Re: Epic mx/sx battles
I post this for 2 reasons:
- I love all things Roncada
Track design was at it's peak IMO
- Fri Dec 21, 2012 7:43 pm
- Forum: Off Topic
- Topic: 2DMX: 2D Sim MX Game for Desktop and Android
- Replies: 542
- Views: 82067
Re: 2DMX: 2D Sim MX Game for Desktop and Android
Hey the most recent version has a weird wheelie bug. I have stop wheelies turned off, but it stops me from looping out (in a really "jerky" fashion), and ends up looking like a really good trials rider riding a wheelie using the back brake to keep himself up on one wheel.
- Thu Oct 25, 2012 5:37 pm
- Forum: Off Topic
- Topic: Do you ride MTBs?
- Replies: 35
- Views: 7420
Re: Do you ride MTBs?
http://i194.photobucket.com/albums/z83/JohnBixler/2012-10-12_11-25-57_242.jpg My main ride (only been on this frame 2 times). I also have a retro single speed built on a 1999 KHS frame, and plan to move many of those components over to a dirtjump frame over the winter. At this point in my life, I m...
- Tue Oct 23, 2012 8:01 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13138
- Views: 2016896
Re: Upcoming Tracks and Track Objects #2
Well I just posted an SX idea and you did nothing but shoot it down!
- Tue Oct 23, 2012 3:08 pm
- Forum: Media Room
- Topic: Videos
- Replies: 9431
- Views: 1177951
Re: Videos
How much does it help in seeing small bumps and ruts that we have in nationals? I don't think it will help that much. Looks pretty much the same unless there's a lot of specular. Im assuming this update will debut for sx 2013, JLV. ? Definitely. I think the spec and normals on the terrain look grea...
- Tue Oct 23, 2012 2:56 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13138
- Views: 2016896
Re: Upcoming Tracks and Track Objects #2
http://i197.photobucket.com/albums/aa98/canwin2/EarthSculptor2012-10-2300-51-23-58_zpse21a0d77.png This reminds me of an idea I've had for a long time. A series of tracks that reside on the same piece of property, and they each use each other's straights. For instance, your national track would inc...
- Mon Oct 22, 2012 9:21 pm
- Forum: Track Editing
- Topic: Sand normals
- Replies: 17
- Views: 2462
Re: Sand normals
All take nipples any way I can get em.
Don't really understand why you guys are being so picky.
Don't really understand why you guys are being so picky.
- Fri Oct 19, 2012 7:20 pm
- Forum: Media Room
- Topic: post your screen shots of MXSim
- Replies: 52085
- Views: 5814958
Re: post your screen shots of MXSim
What track?mbork-1 wrote:
quality suxxx a bit
- Wed Oct 17, 2012 7:36 pm
- Forum: Off Topic
- Topic: MotoSim - Motocross Simulator (Pocket Edition) Version 1.5.0
- Replies: 67
- Views: 8704
Re: MotoSim - Motocross Simulator (Pocket Version)
ETA on android version?