Is there a resource for sharing tracks?
I'm loving the Yucca Mountain track.
Search found 1959 matches
- Tue Sep 18, 2012 8:00 pm
- Forum: Off Topic
- Topic: 2DMX: 2D Sim MX Game for Desktop and Android
- Replies: 542
- Views: 82207
- Mon Sep 17, 2012 3:02 pm
- Forum: Tracks
- Topic: Off Season SX
- Replies: 21
- Views: 11075
Re: Off Season SX
In game editor is pretty handy once you get the hang of it (which may take a bit). I feel it really excels at shaping jumps (and it's easy to try em out and tweak em in game, since the game saves the gradient curves) I use(d to use) a hybrid method where I would use the ingame editor to get the jump...
- Thu Sep 13, 2012 9:57 pm
- Forum: Tutorials
- Topic: Making a Skybox in TG2 with Garasaki
- Replies: 20
- Views: 26062
Re: Making a Skybox in TG2 with Garasaki
Well I can't comment on how they are doing it (because I don't know) but I've made skies before where each tile takes over 6 hours to render (and there are what, 22 tiles?) so don't be too scared off by a 40 minute render time.
- Tue Jan 03, 2012 9:36 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13139
- Views: 2020314
Re: Upcoming Tracks and Track Objects #2
you got one spot where there are jumps, then a cliff drops down to a gravity cavity looking area. That is going to be a real PIA to blend...suggest you skootch the jumps straight "up" in that picture, further away from gravity cavity looking thing.
- Fri Dec 30, 2011 4:18 pm
- Forum: Off Topic
- Topic: Sick Videos
- Replies: 3237
- Views: 320522
Re: Sick Videos
The tracks will have loopings and the bike's will have turbo's. But the first few years some dude's will die testing those tubro charged bike's. Because they blow up from time to time. Or We will ride SX tracks with pitbike jumps because we need to ride an electric bike. It will take 2minute's to g...
- Thu Dec 15, 2011 7:10 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13139
- Views: 2020314
Re: Upcoming Tracks and Track Objects #2
Thats what my therapist saysShadow wrote:self regulating seems to be the key.
- Thu Dec 15, 2011 3:20 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13139
- Views: 2020314
Re: Upcoming Tracks and Track Objects #2
Just a warning, I've been down this road before and came to realize a track like that really isn't fun. It's just to hard to learn all the sections and be able to string them together. There is a reason the ama sx's only have 2 or 3 rhythm sections per track. The finish line, whoops, and triple stra...
- Fri Dec 09, 2011 4:11 pm
- Forum: Track Editing
- Topic: Displacement Map Sizes
- Replies: 4
- Views: 1476
Re: Displacement Map Sizes
Well it's simply not possible, given a particular track disp map, to achieve the same level of detail with 1025 that you can with 2049. The real question is what level of detail do you consider appropriate for your particular track?? If you can achieve a level of detail with a 1025 map, optimized or...
- Fri Dec 09, 2011 3:32 pm
- Forum: Track Editing
- Topic: Displacement Map Sizes
- Replies: 4
- Views: 1476
Re: Displacement Map Sizes
An excellent question. One primary consideration is the computing power required to run your track. Instead of simply going to 2049 you can attempt to optimize 1025. You can achieve an added level of detail by making sure your track covers as much of the terrain image as possible (note, make sure yo...
- Mon Dec 05, 2011 4:03 pm
- Forum: Off Topic
- Topic: 2DMX: 2D Sim MX Game for Desktop and Android
- Replies: 542
- Views: 82207
Re: 2DMX: 2D Sim MX Game for Desktop and Android
THe game feels 100% better since the last update. It actually feels like riding a dirtbike now, not nearly so "atari 2600" like.
Good work!!
Good work!!
- Tue Nov 29, 2011 4:50 pm
- Forum: General Discussion
- Topic: huge jumps
- Replies: 16
- Views: 6587
Re: huge jumps
Scrub or dead.
- Tue Nov 22, 2011 9:55 pm
- Forum: The Memory Hole
- Topic: Big tits or small tits?
- Replies: 8
- Views: 3411
Re: Big tits or small tits?
As you kids get older, you'll find it's not so much about a girl's body as it is how she uses her body...
- Tue Nov 22, 2011 7:52 pm
- Forum: Off Topic
- Topic: Best Movies u ever seen.
- Replies: 17
- Views: 1627
Re: Best Movies u ever seen.
Thats what she saidmagnusson wrote:i liked that one, except it wasn't that long...Pumaxcs wrote:The one me and your mom made.
(did someone beat me to it?)
- Mon Nov 21, 2011 10:43 pm
- Forum: Off Topic
- Topic: Sick Videos
- Replies: 3237
- Views: 320522
Re: Sick Videos
Ye, ofcourse is the US a titlecontender, they have (skilled)riders enough. It's not like little Belgium where we have to select an amature when we have 4 injuries. About that, in my mind was Belgium the best nation of this mxon. If you can finish 5th with a rider that earn his money by working full...
- Mon Nov 21, 2011 10:08 pm
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13139
- Views: 2020314
Re: Upcoming Tracks and Track Objects #2
You guys all really need to work on your tree placement.
There's nothing that looks more un natural than the exact same tree duplicated in straight lines all over the place.
Lay off the D key and throw in some variation.
There's nothing that looks more un natural than the exact same tree duplicated in straight lines all over the place.
Lay off the D key and throw in some variation.