I'm from the Netherlands, haven't visited Lierop though.
I found you a track map, let me know if you need it (or anything else).
Search found 13 matches
- Wed Sep 24, 2008 8:17 pm
- Forum: Track Editing
- Topic: MX2008 LieropGP Replica show up
- Replies: 10
- Views: 1998
- Mon Jun 02, 2008 5:59 pm
- Forum: Suggestion Box
- Topic: Game Suggestions
- Replies: 3220
- Views: 239523
Re: Game Suggestions
triggerhappy have you tried playing with that "secret" menu? it allows alot more control of damping, and for those finding the game difficult (i.e me :D )i would try turning down the "direct steering" worked wonders for me :mrgreen: I did look at it yeah, but there's just too much to play with. It ...
- Mon Jun 02, 2008 4:22 pm
- Forum: Suggestion Box
- Topic: Game Suggestions
- Replies: 3220
- Views: 239523
Re: Game Suggestions
As I'm developing some supermoto tracks right now I've done quite a lot of testing laps, and I have to agree or address some things are a bit off. Though this applies to supermoto bikes on tarmac it should be relevant as the bikes are almost equal (apart from suspension and brakes) and the same forc...
- Sat May 24, 2008 3:55 pm
- Forum: Tracks
- Topic: De Landsard supermoto
- Replies: 16
- Views: 17840
Re: De Landsard supermoto
I can pound out lap after lap, and never loose interest. My fastest lap time is 57.6 57.6 is quite fast! I'm doing 57's on a four stroke, though I should be faster on a two stroke, as they handle better in the corners. Their engine behaviour ain't too well on this track though. I noticed when you a...
- Fri May 23, 2008 7:43 pm
- Forum: Tracks
- Topic: De Landsard supermoto
- Replies: 16
- Views: 17840
De Landsard supermoto
Here's a conversion of De Landsard, a small outdoor track in The Netherlands. It's mainly used for karts, but there's trackdays for moped racing and supermoto as well. No dirt, just tarmac. The track is very technical; it's narrow and there's a lot of tight corners which require full lean angle and ...
- Fri May 23, 2008 10:23 am
- Forum: Track Editing
- Topic: Wanted: supermoto track tester
- Replies: 5
- Views: 1359
Re: Wanted: supermoto track tester
Thanks, but the track's been tested and ok now, should be out within a week.mulishatroop88 wrote:yea ill do it too
- Wed May 21, 2008 1:26 pm
- Forum: Track Editing
- Topic: Upcoming Tracks #1
- Replies: 2851
- Views: 191799
Re: Post your upcoming tracks
You would really help me out with those red/white cones.rewrew421 wrote:Ill do objects for anyone who doesnt exactly want to do them.
- Mon May 19, 2008 10:10 pm
- Forum: Track Editing
- Topic: Wanted: supermoto track tester
- Replies: 5
- Views: 1359
Wanted: supermoto track tester
Hey, I'm looking for a beta tester for my supermoto track i'm working on (which is about 80% done).
PM me for details, thanks.
PM me for details, thanks.
- Mon May 12, 2008 8:25 pm
- Forum: General Discussion
- Topic: 2008-04-28 snapshot
- Replies: 6
- Views: 1362
Re: 2008-04-28 snapshot
Just wondering, what's the status on the terrain texture updates?
- Mon May 12, 2008 10:50 am
- Forum: General Discussion
- Topic: Most Wanted: Objects
- Replies: 35
- Views: 5479
Re: Most Wanted: Objects
I could really use the items seen in the picture... Cones (red/white), trackside tires (stacked) and the red/white whatever-they-are's .
- Thu Apr 17, 2008 4:01 pm
- Forum: General Discussion
- Topic: 2008-04-09 snapshot
- Replies: 38
- Views: 5587
Re: 2008-04-09 snapshot
If it's possible you should configure it as separate axes so you can use both pedals simultaneously. If that isn't possible, you can manually edit the config file. First set the axis in game, then edit the front and rear brake settings in the config file. You probably want something like this: fron...
- Mon Apr 14, 2008 10:25 am
- Forum: Tracks
- Topic: Barleigh Ranch + Supermotard Track
- Replies: 10
- Views: 3834
Re: Barleigh Ranch + Supermotard Track
Right, I'll get rid of the tracks folder then. Thanks.
- Sun Apr 13, 2008 8:20 pm
- Forum: Tracks
- Topic: Barleigh Ranch + Supermotard Track
- Replies: 10
- Views: 3834