Search found 104 matches
- Mon Jul 19, 2010 10:53 pm
- Forum: Track Editing
- Topic: Track Comp
- Replies: 54
- Views: 3549
Re: Track Comp
improve the editor, great idea jlv
- Sat Jul 10, 2010 9:45 am
- Forum: Track Editing
- Topic: saving models
- Replies: 1
- Views: 475
Re: saving models
Download the fichier "jm export.py" save this fichier on your computer : http://www.mxsimulator.com/models/
On windows "text editor" text-open-jm export.py and open text file
Text-run python file
Select your folder and name , and export jm .
On windows "text editor" text-open-jm export.py and open text file
Text-run python file
Select your folder and name , and export jm .
- Sat Jul 10, 2010 9:33 am
- Forum: Track Editing
- Topic: tunnel jump
- Replies: 21
- Views: 2469
Re: tunnel jump
After resize or rotation on blender , object-clear/apply-applyscale/rotationobdata
- Fri Jun 18, 2010 1:57 pm
- Forum: Track Editing
- Topic: track's rugged
- Replies: 2
- Views: 817
track's rugged
Hello.
when I open terrain.png (made with L3DT and track made with editor) with the gimp if I save , when I open the track after in the game, it's rugged all, even if i smouth with editor before .
how to change that?
when I open terrain.png (made with L3DT and track made with editor) with the gimp if I save , when I open the track after in the game, it's rugged all, even if i smouth with editor before .
how to change that?
- Fri Jun 18, 2010 11:04 am
- Forum: Track Editing
- Topic: Upcoming Tracks and Track Objects #2
- Replies: 13138
- Views: 2018238
Re: Upcoming Tracks and Track Objects #2
Nice , but use L3DT for start your track , for start with naturel environement and no the flat terrain of the blank
Il a l'air pas mal , mais essaye d'utiliser L3DT pour commencer un track , comme ca ta déja un environement naturel au départ , et pas le terrain tout plat du blank
Il a l'air pas mal , mais essaye d'utiliser L3DT pour commencer un track , comme ca ta déja un environement naturel au départ , et pas le terrain tout plat du blank
- Tue Jun 15, 2010 9:32 pm
- Forum: Track Editing
- Topic: Resolution
- Replies: 6
- Views: 1046
Re: Resolution
Yes i know , i make sx track with 0.625 scale , it's nice for make small rut , but for mx track this scale is too small , i use 1.2 scale , but not perfect for small rut .
is why i want raise the resolution , but with 1.2 scale .
is why i want raise the resolution , but with 1.2 scale .
- Tue Jun 15, 2010 8:38 pm
- Forum: Track Editing
- Topic: Resolution
- Replies: 6
- Views: 1046
Re: Resolution
I don't need a big map , but better resolution for small rut because with stock blank small rut is not clean .
- Tue Jun 15, 2010 12:18 am
- Forum: Track Editing
- Topic: Resolution
- Replies: 6
- Views: 1046
- Mon Jun 14, 2010 11:39 pm
- Forum: Track Editing
- Topic: Resolution
- Replies: 6
- Views: 1046
Resolution
Hello on mx, the resolution is not good, so for small ruts ect ... I reduce the scale terrain.hf 1.2 is the minimum for an mx I think, but still not good, so I wanted to increase the resolution (the first digit of terrain.hf) but he will not I open my track, there is a special resolution computed? c...
- Thu Jun 10, 2010 4:35 pm
- Forum: General Discussion
- Topic: Remove a track from 19801 and nominate replacements #1
- Replies: 59
- Views: 5729
Re: Remove a track from 19801 and nominate replacements #1
i want : mission valley , maraisia , lierop , mx488 , and glen helen when he finish .
- Thu Jun 10, 2010 1:04 pm
- Forum: Track Editing
- Topic: Released Track Objects - Comments
- Replies: 18
- Views: 2330
Re: Released Track Objects
Thank's it's ok now
- Thu Jun 10, 2010 12:24 pm
- Forum: Track Editing
- Topic: Released Track Objects - Comments
- Replies: 18
- Views: 2330
- Tue Jun 08, 2010 8:45 pm
- Forum: Track Editing
- Topic: reflecting water
- Replies: 0
- Views: 485
reflecting water
hello
how to make a strong texture of the reflecting water
as the track of HURICANE hills?
Just with the clear.png or we must change the shinywater.jm with blender?
how to make a strong texture of the reflecting water
as the track of HURICANE hills?
Just with the clear.png or we must change the shinywater.jm with blender?
- Thu May 27, 2010 10:27 am
- Forum: Track Editing
- Topic: 2010 SX decals
- Replies: 3
- Views: 1772
Re: 2010 SX decals
Very nice , thank's ddmx and jlv .
I very bad for make personal decals .
I very bad for make personal decals .
- Fri Apr 30, 2010 6:14 am
- Forum: Tracks
- Topic: *Track Contest* Obel Raceway- Voutare
- Replies: 34
- Views: 11640
Re: *Track Contest* Obel Raceway- Voutare
Invalid or Deleted File :s
you can reupload file please .
you can reupload file please .