My bet would be no you have not. Just like earlier today, "I cant find it and I looked everywhere." My reply was, "Took me only 20 seconds to find it."
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- Thu Jun 04, 2009 1:16 am
- Forum: Track Editing
- Topic: super motot!!
- Replies: 12
- Views: 2027
- Thu Jun 04, 2009 1:14 am
- Forum: Model and Skin Editing
- Topic: Upcoming Skins & Shader Maps
- Replies: 4936
- Views: 351007
Re: Upcoming Skins
i cant see it, it says that its been removed or deleted and when i go to download it it says http 404 not found or something like that and that is the 08 one(i think) and this is the 09 one :wink: Uh, Im pretty sure the bikes havent changed. Could be wrong though. Seeing how thats the bike used in ...
- Wed Jun 03, 2009 5:59 pm
- Forum: Model and Skin Editing
- Topic: Upcoming Skins & Shader Maps
- Replies: 4936
- Views: 351007
Re: Upcoming Skins
Well take a look at it. From just glancing at it I can see multiple things that are not symmetrical. Like I said, its not terrible at all. Just in case you were going to be like, I looked everywhere and couldnt find it. http://mxsimulator.com/benchracing3/viewtopic.php?f=7&t=1649 Took me about 20 se...
- Wed Jun 03, 2009 5:52 pm
- Forum: Model and Skin Editing
- Topic: Upcoming Skins & Shader Maps
- Replies: 4936
- Views: 351007
Re: Upcoming Skins
Search for it.
Everything IMO. It just seems like it was thrown together in like 5-10 minutes.
Everything IMO. It just seems like it was thrown together in like 5-10 minutes.
- Wed Jun 03, 2009 5:44 pm
- Forum: Model and Skin Editing
- Topic: Upcoming Skins & Shader Maps
- Replies: 4936
- Views: 351007
Re: Upcoming Skins
Its been made already, and better. I suppose it isnt terrible but you should make things neater next time.
That engine sure looks copy+paste to me.
That engine sure looks copy+paste to me.
- Tue Jun 02, 2009 8:58 pm
- Forum: Model and Skin Editing
- Topic: Skinning help
- Replies: 4
- Views: 657
Re: Skinning help
If you make a new model and set it up that way, then your issue is fixed. Otherwise, too bad so sad.
- Tue Jun 02, 2009 8:56 pm
- Forum: Media Room
- Topic: post your screen shots of MXSim
- Replies: 52084
- Views: 5810873
Re: post your screen shots of MXSim
I like that skin factory. Gonna release it?
- Tue Jun 02, 2009 8:51 pm
- Forum: Model and Skin Editing
- Topic: Skinning help
- Replies: 4
- Views: 657
Re: Skinning help
You cant.
- Mon Jun 01, 2009 3:33 am
- Forum: Model and Skin Editing
- Topic: Upcoming Skins & Shader Maps
- Replies: 4936
- Views: 351007
Re: Upcoming Skins
Hey Kawasakis, what happened to this?
Re: DRS Supercross Series 1 R4: Birmingham Sx
markm32
Gate 11
Class C
#32
Gate 11
Class C
#32
- Sat May 30, 2009 4:54 pm
- Forum: General Discussion
- Topic: 1.2 Update is out
- Replies: 72
- Views: 15091
Re: 1.2 Update is out
So I feel stupid asking, but this goes into program files, yes?
Also, Im not so sure there is a 5/25/09 update. All I see is the snapshot for the 22nd.
Also, Im not so sure there is a 5/25/09 update. All I see is the snapshot for the 22nd.
- Sat May 30, 2009 4:50 pm
- Forum: General Discussion
- Topic: 2009-05-22 snapshot
- Replies: 84
- Views: 13965
Re: 2009-05-22 snapshot
Well I dont know how hard it is to code that into the game. The different positions may not be possible.
Re: ....
No one really cares if there are new teams all the time. Just make up your mind. You cant have any new teams for supercross anyways. So what you need to do is just figure out what you want to do and stick with it. My team hasnt been around as long as others, but Team Kawasaki is still here and will ...
- Sat May 30, 2009 4:45 pm
- Forum: Model and Skin Editing
- Topic: Upcoming Skins & Shader Maps
- Replies: 4936
- Views: 351007
Re: Upcoming Skins
Im sure you can see for yourself, but you have a lot of work to do fixing the things you put upside-down.
- Sat May 30, 2009 2:59 pm
- Forum: Model and Skin Editing
- Topic: Upcoming Models
- Replies: 2855
- Views: 225541
Re: Upcoming Models
What about a timing gate trigger? Like when you hit the finish line the times come up. That would be a great idea. Not sure how the animation part would work though.