Search found 15465 matches
- Thu Feb 21, 2019 10:51 am
- Forum: General Discussion
- Topic: 2019-02-20 snapshot
- Replies: 71
- Views: 23783
Re: 2019-02-20 snapshot
Noice. That's a pretty capable set of functions now.
- Sun Feb 10, 2019 4:15 am
- Forum: Off Topic
- Topic: Post your old quotes, references, memories etc that new players won't understand
- Replies: 150
- Views: 71843
Re: Post your old quotes, references, memories etc that new players won't understand
Jesus Christ he was bad. OG troll was Kyler Hawkey thoughrmitch524 wrote:How has nobody brought up Die996? Never a dull moment with that guy.
- Sat Feb 09, 2019 3:11 am
- Forum: General Discussion
- Topic: 2019-01-26 snapshot
- Replies: 45
- Views: 15702
Re: 2019-01-26 snapshot
A couple of requests for scripting -Scale billboard -Get camera location (maybe rotation as well) - this would be useful for optimising rain/snow animations Regarding custom frames, does unfilled areas just default to black when there's no alpha channel, and fully transparent if there is? Would it b...
- Sat Feb 09, 2019 2:52 am
- Forum: Off Topic
- Topic: Post your old quotes, references, memories etc that new players won't understand
- Replies: 150
- Views: 71843
Re: Post your old quotes, references, memories etc that new players won't understand
He had a pretty unique style of making trackstyskorn wrote:Garasaki.
- Sat Feb 09, 2019 2:51 am
- Forum: Off Topic
- Topic: Post your old quotes, references, memories etc that new players won't understand
- Replies: 150
- Views: 71843
Re: Post your old quotes, references, memories etc that new players won't understand
How did DJ get half a point? How did I get any points, let alone 2nd in the series :lol: I recall finding the multiplayer snapshot before it was posted on the forum, I think Shack did too. In the first snapshot, the game would crash when you hit another player :lol: Also, remember when 4 50's were ...
- Sat Feb 02, 2019 10:07 pm
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17395
Re: Game Scripting
It does change directions slightly in that particular gif. But yeah, next thing to try and do is change its behaviour with speed. Just need to work out the best way to collapse it on low wind speed.
- Sat Feb 02, 2019 11:36 am
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17395
- Wed Jan 30, 2019 11:47 am
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17395
Re: Game Scripting
Here's my soccer ball test. Just some files to chuck into the waterloo folder. https://ufile.io/k9bad https://media.giphy.com/media/39kMCYoLHHGS6Ey9En/giphy.gif Generally works pretty well, 2 things I need to fix: -Handle the y-axis rotation with the bones only, to stop the jerky rotation at slow sp...
- Tue Jan 29, 2019 12:45 pm
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17395
Re: Game Scripting
Thanks JLV, that's all pretty helpful. This has definitely been a mission of extracting some long lost mathematics from deep within my memory. The cross product came in helpful for working out terrain normals I've got a soccer ball with some good physics going, but I was just neatening up the code, ...
- Mon Jan 28, 2019 3:32 am
- Forum: General Discussion
- Topic: 2019-01-26 snapshot
- Replies: 45
- Views: 15702
Re: 2019-01-26 snapshot
Actually, I don't know why I just didn't test it with a script. I've confirmed that it is looking at the uncompressed terrain. All good
- Mon Jan 28, 2019 2:58 am
- Forum: General Discussion
- Topic: 2019-01-26 snapshot
- Replies: 45
- Views: 15702
Re: 2019-01-26 snapshot
Sorry, what I meant to say, is the elevation based on the terrain the camera sees (which is compressed at a distance), or the uncompressed terrain? The elevation results would return different based on the camera location if it's the former.
- Mon Jan 28, 2019 12:41 am
- Forum: General Discussion
- Topic: 2019-01-26 snapshot
- Replies: 45
- Views: 15702
Re: 2019-01-26 snapshot
Is mx.get_elevation looking at the compressed terrain or the full resolution?
- Sun Jan 27, 2019 6:37 am
- Forum: General Discussion
- Topic: 2019-01-26 snapshot
- Replies: 45
- Views: 15702
Re: 2019-01-26 snapshot
Help!
- Sun Jan 27, 2019 4:07 am
- Forum: Track Editing
- Topic: Game Scripting
- Replies: 35
- Views: 17395
Re: Game Scripting
JLV, how do you handle the rider bones (or 3d rotations in general)? I've been struggling to come up with a way deal with the rotation. I initially started by converting a euler rotation to a matrix, and tried running the rotations shown in pose mode in blender, but those rotations are with respect ...
- Wed Jan 23, 2019 6:15 am
- Forum: Off Topic
- Topic: MXS Twitter
- Replies: 31041
- Views: 2614706
Re: MXS Twitter
Don't worry, we've probably gone through 10 prime ministers during that periodWahlamt wrote:Took us 131 days from election to form a parliment and get a prime minister... Go Sweden...