Search found 1095 matches

by dearnhardtfan7
Wed Dec 07, 2016 9:41 pm
Forum: Off Topic
Topic: 2017 Supercross Discussion
Replies: 847
Views: 122704

Re: 2017 Supercross Discussion

Jason Baker for sure. His tracks are always built well.
by dearnhardtfan7
Wed Dec 07, 2016 1:19 am
Forum: Off Topic
Topic: 2017 Supercross Discussion
Replies: 847
Views: 122704

Re: 2017 Supercross Discussion

It gives Dirtwurx more flexibility to get creative with the tracks. The tv networks are what have pushed to keep the lap times in the 50 second range. When the mains are timed, it doesn't matter if they run 15 laps or 25 laps. I'm all for this change and hope its not just a false rumor!
by dearnhardtfan7
Tue Dec 06, 2016 4:21 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13135
Views: 2014788

Re: Upcoming Tracks and Track Objects #2

That really is looking awesome Colton! People will not be disappointed!
by dearnhardtfan7
Mon Nov 14, 2016 6:23 pm
Forum: Track Editing
Topic: Exporting issues
Replies: 8
Views: 2304

Re: Exporting issues

If you want to send me a copy of your object I would be glad to do some testing myself and see if I can help you out
by dearnhardtfan7
Mon Nov 14, 2016 1:52 pm
Forum: Track Editing
Topic: Exporting issues
Replies: 8
Views: 2304

Re: Exporting issues

I use Rhino for my initial model and then use blender just for file translation to .jm so I feel your pain. So if you export as .fbx from Maya, you get textures in-game but model changes in blender don't affect the in-game model, correct? That was my thinking in my original explanation. When you are...
by dearnhardtfan7
Sun Nov 13, 2016 8:10 pm
Forum: Track Editing
Topic: Exporting issues
Replies: 8
Views: 2304

Re: Exporting issues

Before you export from blender, switch to object mode and go into object menu>apply>rotation & scale

Image
by dearnhardtfan7
Wed Nov 09, 2016 3:29 am
Forum: Off Topic
Topic: Political Debate Thread
Replies: 946
Views: 1201068

Re: Political Debate Thread

Phathry25 wrote:Obama has been digging us out of debt? News to me.

Image

You know how Obama supporters hate facts lol
by dearnhardtfan7
Sun Oct 30, 2016 10:51 pm
Forum: General Discussion
Topic: Age of Mx Sim
Replies: 46
Views: 10429

Re: Age of Mx Sim

ShackAttack12 wrote:29.5

Have to enjoy sub 30 as long as i can :lol:
I'm gonna hit 29 the day after Thanksgiving lol. The only thing that keeps me from really thinking about hitting 30 is the fact that I know I'll still be acting like I'm 14 haha
by dearnhardtfan7
Thu Oct 13, 2016 1:21 am
Forum: Tracks
Topic: Remlap Motocross
Replies: 6
Views: 8700

Re: Remlap Motocross

Haha thats awesome! I love to hear things like that. It means the fun factor is up! I think its pretty common knowledge that I try to make that my top priority in my tracks lol.

Keep the feedback coming guys! Good or bad I want to hear it
by dearnhardtfan7
Wed Oct 12, 2016 11:45 pm
Forum: Tracks
Topic: Pine Hill {beta} please download and gimme feedback
Replies: 8
Views: 10446

Re: Pine Hill {beta} please download and gimme feedback

The whoops are actually too easy to me. When you get on top of them if you just hold the throttle open, you stay on top. They are too flat on top. They should be more rounded and more spaced out so that there is some more technique to getting on top
by dearnhardtfan7
Wed Oct 12, 2016 2:09 am
Forum: Tracks
Topic: Remlap Motocross
Replies: 6
Views: 8700

Remlap Motocross

This is a track that I put together a little at a time over the last couple of weeks. It started off as a real privateer training compound. Now I see it as more of a private track that is open to local privateers and maintained by a group of guys. There is a main motocross track, and a small hillsid...
by dearnhardtfan7
Wed Oct 12, 2016 1:48 am
Forum: Tracks
Topic: Compelled to post questions here? Use this topic please.
Replies: 1191
Views: 385811

Re: Potential Track project for someone? Lake Havasu

Wow dude. There is a reason why the forum has rules. You break a rule, he points it out and you tell him to kill himself? Very nice
by dearnhardtfan7
Wed Oct 12, 2016 1:12 am
Forum: Tracks
Topic: Pine Hill {beta} please download and gimme feedback
Replies: 8
Views: 10446

Re: Pine Hill {beta} please download and gimme feedback

To start off, I thought you did a good job with the environment. The decals are nicely done, and the transition from on track to off track blends pretty well. One thing I would say on the environment, is that if you're going to use 2d trees, make them billboards. That way they will rotate along with...
by dearnhardtfan7
Tue Oct 11, 2016 7:28 pm
Forum: Tutorials
Topic: tileinfo info
Replies: 161
Views: 768896

Re: tileinfo info

Hey that really means alot! I'll shoot you a pm to keep from hijacking this too much haha
by dearnhardtfan7
Tue Oct 11, 2016 3:58 am
Forum: Tutorials
Topic: tileinfo info
Replies: 161
Views: 768896

Re: tileinfo info

Haha oh believe me I find little things like that all the time that make me wonder how I possibly could have overlooked it! Glad I could help