Search found 94 matches
- Tue Jun 10, 2008 8:36 am
- Forum: General Discussion
- Topic: WMSA SX Rd1 Dallas Gate Pick
- Replies: 82
- Views: 6900
Re: WMSA SX Rd1 Dallas Gate Pick
sorry, was away for the weekend. i have the demo ready to send, just didnt send it before i went away. oh well.
Re: WMSA
okay, im a little confused, what exactly is the issue here? from what i can see, its just both sides yelling out "yeah the series is great!". what exactly is everyone's gripes :? and im being serious here. I'd like to know, because i dont understand, why this guy seems to think he needs to make a "...
- Wed Jun 04, 2008 1:44 pm
- Forum: General Discussion
- Topic: factory semi's
- Replies: 1
- Views: 652
Re: factory semi's
If your looking for something to work off of, twisted dirt have a large source of objects from the mcm2 days.
http://www.twisteddirt.com/tddownloads.php
check out the objects section, but please only use them as a guide.
http://www.twisteddirt.com/tddownloads.php
check out the objects section, but please only use them as a guide.
Re: WMSA
fucking kids. its like talking to a brick wall. Not a problem, ill fade back into the rest of the ass suckers who don't say anything but "great idea! suckle suckle". The whole idea with the series is excellent, where have i bagged that? it's kind of one step closer to what we used to have in mcm2, h...
Re: WMSA
frederick wrote:If your not happy with their series
If you were old enough to comprehend what i posted, you would realise thats NOT what i was saying.
Re: WMSA
To put it simple: We don't run the game, we run our series, and we can control who can and can't join into the series, along with all other rules that may apply. But that would obviously go with out saying, that you can control your own series that your group is running? Why try and put yourselves ...
- Tue Jun 03, 2008 2:06 pm
- Forum: General Discussion
- Topic: Dallas Whoops settings
- Replies: 32
- Views: 3540
Re: Dallas Whoops settings
I agree, thats what it seems like.moorin wrote:it feels like the rider needs to have some resitance in his arms to stop the bars from moving like in real life? if that makes sense?
Frederick, from what i understand, rider leaning could be quite some time away
Re: WMSA
So your a sanctioning body to mx simulator, as the AMA is to racing? What power do you have over me or anyone else to say what people can and cant release, or what people can and can't mod. Who do you people think you are when you can form a group and claim that your the sanctioning body for this ge...
Re: WMSA
bahah ghey
- Mon Jun 02, 2008 2:20 pm
- Forum: General Discussion
- Topic: MXS Supercross Series
- Replies: 106
- Views: 9070
Re: MXS Supercross Series
ive signed up, i think ill just stick with a stock skin-kx250f. My names not in the list?
- Mon Jun 02, 2008 2:15 pm
- Forum: General Discussion
- Topic: Dallas Whoops settings
- Replies: 32
- Views: 3540
Re: Dallas Whoops settings
Nah, I think its the whoops, they are too sharp I think it feels a tad realistic when you can loft the front wheel at the start of the whoops, but when the front drops, the front won't stay straight. In RL you can prevent the front from twitching, these physics, the front deflects off of whoops unc...
- Mon Jun 02, 2008 12:27 pm
- Forum: General Discussion
- Topic: Dallas Whoops settings
- Replies: 32
- Views: 3540
Re: Dallas Whoops settings
Thanks for the tips guys, but really, no matter which way you slice it, its approx. 50/50 chance that your going to make it through, no matter what you do. Highly unrealistic, perhaps an issue that can be looked out in upcoming updates?
- Mon Jun 02, 2008 6:40 am
- Forum: General Discussion
- Topic: French Designers Community
- Replies: 27
- Views: 6818
Re: French Designers Community
incredible. exciting prospects graphic-wise for this game!
- Mon Jun 02, 2008 6:34 am
- Forum: General Discussion
- Topic: 3d max exhaust
- Replies: 14
- Views: 1815
Re: 3d max exhaust
mxracer118 wrote:ok is there a topic that explains it?
google.com has a few topics on it.
- Sun Jun 01, 2008 1:24 pm
- Forum: General Discussion
- Topic: Dallas Whoops settings
- Replies: 32
- Views: 3540
Re: Dallas Whoops settings
so its apparent that suspension settings dont have a great deal of effect, and its more technique. Its incredibly frustrating to enter the whoops straight as a dye, and with no apparent reason the back end would kick sideways towards the end of the whoops, its rediculously frustrating. Has anyone ev...