Search found 94 matches

by tobz173
Tue Jun 10, 2008 8:36 am
Forum: General Discussion
Topic: WMSA SX Rd1 Dallas Gate Pick
Replies: 82
Views: 6900

Re: WMSA SX Rd1 Dallas Gate Pick

sorry, was away for the weekend. i have the demo ready to send, just didnt send it before i went away. oh well.
by tobz173
Wed Jun 04, 2008 1:52 pm
Forum: Racing
Topic: WMSA
Replies: 237
Views: 23862

Re: WMSA

okay, im a little confused, what exactly is the issue here? from what i can see, its just both sides yelling out "yeah the series is great!". what exactly is everyone's gripes :? and im being serious here. I'd like to know, because i dont understand, why this guy seems to think he needs to make a "...
by tobz173
Wed Jun 04, 2008 1:44 pm
Forum: General Discussion
Topic: factory semi's
Replies: 1
Views: 652

Re: factory semi's

If your looking for something to work off of, twisted dirt have a large source of objects from the mcm2 days.

http://www.twisteddirt.com/tddownloads.php

check out the objects section, but please only use them as a guide.
by tobz173
Wed Jun 04, 2008 1:38 pm
Forum: Racing
Topic: WMSA
Replies: 237
Views: 23862

Re: WMSA

fucking kids. its like talking to a brick wall. Not a problem, ill fade back into the rest of the ass suckers who don't say anything but "great idea! suckle suckle". The whole idea with the series is excellent, where have i bagged that? it's kind of one step closer to what we used to have in mcm2, h...
by tobz173
Wed Jun 04, 2008 12:44 pm
Forum: Racing
Topic: WMSA
Replies: 237
Views: 23862

Re: WMSA

frederick wrote:If your not happy with their series

If you were old enough to comprehend what i posted, you would realise thats NOT what i was saying.
by tobz173
Wed Jun 04, 2008 4:02 am
Forum: Racing
Topic: WMSA
Replies: 237
Views: 23862

Re: WMSA

To put it simple: We don't run the game, we run our series, and we can control who can and can't join into the series, along with all other rules that may apply. But that would obviously go with out saying, that you can control your own series that your group is running? Why try and put yourselves ...
by tobz173
Tue Jun 03, 2008 2:06 pm
Forum: General Discussion
Topic: Dallas Whoops settings
Replies: 32
Views: 3540

Re: Dallas Whoops settings

moorin wrote:it feels like the rider needs to have some resitance in his arms to stop the bars from moving like in real life? if that makes sense?
I agree, thats what it seems like.

Frederick, from what i understand, rider leaning could be quite some time away
by tobz173
Tue Jun 03, 2008 2:05 pm
Forum: Racing
Topic: WMSA
Replies: 237
Views: 23862

Re: WMSA

So your a sanctioning body to mx simulator, as the AMA is to racing? What power do you have over me or anyone else to say what people can and cant release, or what people can and can't mod. Who do you people think you are when you can form a group and claim that your the sanctioning body for this ge...
by tobz173
Tue Jun 03, 2008 1:06 am
Forum: Racing
Topic: WMSA
Replies: 237
Views: 23862

Re: WMSA

bahah ghey
Image
by tobz173
Mon Jun 02, 2008 2:20 pm
Forum: General Discussion
Topic: MXS Supercross Series
Replies: 106
Views: 9070

Re: MXS Supercross Series

ive signed up, i think ill just stick with a stock skin-kx250f. My names not in the list?
by tobz173
Mon Jun 02, 2008 2:15 pm
Forum: General Discussion
Topic: Dallas Whoops settings
Replies: 32
Views: 3540

Re: Dallas Whoops settings

Nah, I think its the whoops, they are too sharp I think it feels a tad realistic when you can loft the front wheel at the start of the whoops, but when the front drops, the front won't stay straight. In RL you can prevent the front from twitching, these physics, the front deflects off of whoops unc...
by tobz173
Mon Jun 02, 2008 12:27 pm
Forum: General Discussion
Topic: Dallas Whoops settings
Replies: 32
Views: 3540

Re: Dallas Whoops settings

Thanks for the tips guys, but really, no matter which way you slice it, its approx. 50/50 chance that your going to make it through, no matter what you do. Highly unrealistic, perhaps an issue that can be looked out in upcoming updates? :(
by tobz173
Mon Jun 02, 2008 6:40 am
Forum: General Discussion
Topic: French Designers Community
Replies: 27
Views: 6818

Re: French Designers Community

incredible. exciting prospects graphic-wise for this game!
by tobz173
Mon Jun 02, 2008 6:34 am
Forum: General Discussion
Topic: 3d max exhaust
Replies: 14
Views: 1815

Re: 3d max exhaust

mxracer118 wrote:ok is there a topic that explains it?

google.com has a few topics on it.
by tobz173
Sun Jun 01, 2008 1:24 pm
Forum: General Discussion
Topic: Dallas Whoops settings
Replies: 32
Views: 3540

Re: Dallas Whoops settings

so its apparent that suspension settings dont have a great deal of effect, and its more technique. Its incredibly frustrating to enter the whoops straight as a dye, and with no apparent reason the back end would kick sideways towards the end of the whoops, its rediculously frustrating. Has anyone ev...