Search found 802 matches

by giopanda
Mon Nov 19, 2012 12:16 pm
Forum: General Discussion
Topic: 2012-11-15 snapshot
Replies: 178
Views: 27780

Re: 2012-11-15 snapshot

DJ99X wrote:You didn't save a texture as a normal map did you? I've done that before
nope, just checked..you know what i noticed tho, my norms and specs doesn't have alpha channels..might that be the problem?
i was sure that png did save alpha channels, since all my decal's psd have it, but not the png..
by giopanda
Mon Nov 19, 2012 12:03 pm
Forum: General Discussion
Topic: 2012-11-15 snapshot
Replies: 178
Views: 27780

Re: 2012-11-15 snapshot

thanx jlv and dj, made the texture link work, saved 30mb of texture memory, not much but at least something, since the mapped track uses 300mb more than the other.. now i still have this issue (circled in red in the last screenshot), there's this normal (or spec map, don't know which one is causing ...
by giopanda
Fri Nov 16, 2012 9:10 pm
Forum: General Discussion
Topic: 2012-11-15 snapshot
Replies: 178
Views: 27780

Re: 2012-11-15 snapshot

great update jlv, now we just need dynamic lightning :) something put together very quicly: does anybody knows how to solve that ugly effect on the edges of decals like in the last screenshot on the grass on the right side? http://imageshack.us/a/img4/4526/screenshot150k.png http://imageshack.us/a/i...
by giopanda
Mon Oct 15, 2012 9:29 am
Forum: Tracks
Topic: Upload your tracks to mxsimpits.com
Replies: 16
Views: 3483

Re: Upload your tracks to mxsimpits.com

love the new layout and functions..but how do i upload a track file larger than 64mb?
i tried mirroring it but it doesn't work, it needs a file to download from the site..
by giopanda
Thu Oct 11, 2012 2:27 pm
Forum: Track Editing
Topic: Mx des nation 2009 - Beta
Replies: 25
Views: 12114

Re: Mx des nation 2009 - Beta

I should still have it around somewhere and if there is, i've been working on it a lot after this beta release..i'll check on my hd and see..
by giopanda
Fri Aug 31, 2012 7:16 am
Forum: Model and Skin Editing
Topic: Upcoming Skins and Shader Maps #2
Replies: 17674
Views: 2309869

Re: Upcoming Skins and Shader Maps #2

beazt318 wrote:Image


munn bike
don't want to ruin your 5 minutes of celebrity..but that 125 engine really does look ripped..
by giopanda
Thu Aug 16, 2012 11:40 am
Forum: Tracks
Topic: 2012 MotoSport rF National - Rd9 - Unadilla
Replies: 114
Views: 31492

Re: 2012 MotoSport rF National - Rd9 - Unadilla

The track came out pretty good, BUT... It is technically ripped, and I'm absolutely disgusted with the way that Gio handled it. He first asked for my permission to make "minor changes, mostly visual" to my track. I granted that permission on the condition that I approve the final version before rel...
by giopanda
Tue Aug 14, 2012 1:38 pm
Forum: Tracks
Topic: 2012 MotoSport rF National - Rd9 - Unadilla
Replies: 114
Views: 31492

Re: 2012 MotoSport rF National - Rd9 - Unadilla

Will-Hughes#205 wrote:Why do all tracks have shit slippy traction now? :/
i think that "that shit slippy traction" is fairly realistic..have you tried stock tracks lately?
if unadilla is slippery how are they?
by giopanda
Tue Aug 14, 2012 12:04 pm
Forum: Tracks
Topic: 2012 MotoSport rF National - Rd9 - Unadilla
Replies: 114
Views: 31492

Re: 2012 MotoSport rF National - Rd9 - Unadilla

The only things that are not in the track folder are treetall_50 scoringhouse bleachers Not sure where you can find those, but that is what you need. Hopefully someone in here will know cause I need to get to work. the scoring house and bleachers are stock so you don't have to get them anywhere, th...
by giopanda
Tue Aug 14, 2012 10:04 am
Forum: Tracks
Topic: 2012 MotoSport rF National - Rd9 - Unadilla
Replies: 114
Views: 31492

Re: 2012 MotoSport rF National - Rd9 - Unadilla

too bad i won't have my gaming pc until next week but i'm sure dj did some magic with the new erode system, so big thanx to him, to checkerz for his usual help and a big big thanks to warrior for allowing me to use his track as a base, there's almost nothing left of it in my track but without his it...
by giopanda
Mon Aug 13, 2012 2:51 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13138
Views: 2017676

Re: Upcoming Tracks and Track Objects #2

VMX_SKYmx99 wrote:any chance of uploading a pic somewhere besides Facebook? i don't have an account and can't see it.
uhm..it's public so everyone should see it..
anyway i uploaded it to google+ too, hope this works!

https://plus.google.com/photos/10347540 ... 2517879505
by giopanda
Mon Aug 13, 2012 1:41 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13138
Views: 2017676

Re: Upcoming Tracks and Track Objects #2

unadilla is almost ready for the race!

http://www.facebook.com/media/set/?set= ... 216&type=1
by giopanda
Thu Aug 09, 2012 8:01 am
Forum: Off Topic
Topic: Google Drive?
Replies: 4
Views: 869

Re: Google Drive?

i use it since day one..for work and not, great tool!

pretty nice idea sky!
by giopanda
Tue Aug 07, 2012 8:00 am
Forum: Model and Skin Editing
Topic: some 1 release the 2011 ktm 125 PLEASE!
Replies: 27
Views: 4112

Re: some 1 release the 2011 ktm 125 PLEASE!

actually there is a 125 ktm engine..the one ddmx made..i don't remembr if i already send that stuff to attacker..
by giopanda
Mon Aug 06, 2012 10:16 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13138
Views: 2017676

Re: Upcoming Tracks and Track Objects #2

DJ99X wrote:Is anyone else working on Lommel? I.e. should I just stop now?

Image

Sucks that theres no helmet cam footage of the GP track.
if you're in a hurry go on..if not i might help from the end of the month