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Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Thu Nov 23, 2023 8:42 am
by Colton_Adams27
Why cant I edit my tracks anymore? when i go to properties theres no target to put the editor in, Help?

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Thu Nov 23, 2023 8:52 am
by Jakob Hubbard
Colton_Adams27 wrote: Thu Nov 23, 2023 8:42 am Why cant I edit my tracks anymore? when i go to properties theres no target to put the editor in, Help?
You put --editor in the target line of a shortcut, not the actual application. You could also invoke it by opening the command prompt and executing the exe with --editor after but nobody really ever does that on windows.

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Sun Jan 14, 2024 7:11 pm
by Racers52
jlv wrote: Mon Oct 30, 2023 12:47 am
vmaki wrote: Wed Oct 25, 2023 6:07 pm is there a way to dedicate a decal only to the rear wheel?
Missed this the first time I read your post. Yes, there is.

front=-1
This lets you make the treadmark specific to either the front or rear wheel. 0 is rear, 1 is front, -1 is either.

The documentation is here.
I've been trying to use front=0 but get front=-1 in game, also on the 10-29 snapshot.

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Mon Jan 15, 2024 2:20 am
by jlv
Racers52 wrote: Sun Jan 14, 2024 7:11 pm I've been trying to use front=0 but get front=-1 in game, also on the 10-29 snapshot.
Looks like I have a > where there should have been a >=. It'll be fixed in the next update.

To work around it you could put the front=1 treadmark first. As long as there's always a matching treadmark for the front wheel it'll never fall through to the rear wheel treadmark.

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Tue Jan 16, 2024 12:41 am
by Vojda
My track go black when I use shortcut with --hidden-hud (I have max settings, EMF or rF San Francisco track, nothing without it)
https://gyazo.com/2db00091d1c2f942fff67f535a375490

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Tue Jan 16, 2024 3:58 am
by jlv
Vojda wrote: Tue Jan 16, 2024 12:41 am My track go black when I use shortcut with --hidden-hud (I have max settings, EMF or rF San Francisco track, nothing without it)
https://gyazo.com/2db00091d1c2f942fff67f535a375490
It's the same bug as in this topic. I was hoping to be able to find a solid way to reproduce it before I tried fixing it.

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Fri Jan 19, 2024 5:57 pm
by sonofahcigrit15
love the update but how so i get the trademarks in game cant find it out

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Sat Jan 20, 2024 3:37 am
by jlv
sonofahcigrit15 wrote: Fri Jan 19, 2024 5:57 pm love the update but how so i get the trademarks in game cant find it out
Are you making a track? There are some example tileinfo entries at the beginning of this topic.

If you just want them in the game, you need to ride a track that has them.

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Sun Jan 21, 2024 2:30 am
by sonofahcigrit15
jlv wrote: Sat Jan 20, 2024 3:37 am
sonofahcigrit15 wrote: Fri Jan 19, 2024 5:57 pm love the update but how so i get the trademarks in game cant find it out
Are you making a track? There are some example tileinfo entries at the beginning of this topic.

If you just want them in the game, you need to ride a track that has them.
im just ridding on tracks and does not make the treadmarks

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Sun Jan 21, 2024 4:25 am
by jlv
sonofahcigrit15 wrote: Sun Jan 21, 2024 2:30 am im just ridding on tracks and does not make the treadmarks
The track has to support it. Try one of the 2024 supercross tracks.

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Sun Jan 21, 2024 9:32 am
by sonofahcigrit15
jlv wrote: Sun Jan 21, 2024 4:25 am
sonofahcigrit15 wrote: Sun Jan 21, 2024 2:30 am im just ridding on tracks and does not make the treadmarks
The track has to support it. Try one of the 2024 supercross tracks.
thanks it started to show up thank you

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Tue Jan 23, 2024 1:16 am
by Racers52
I have been enjoying the treadmark update! Combine it with 4k terrains and you can get some good results, each one of these lines is actually an erode rut too, very subtle but nonetheless there.

Image
Image
Image

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Tue Jan 23, 2024 9:18 pm
by Bradclay306
4k terrain's and treadmarks? damn i missed a wicked few updates.

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Thu Jan 25, 2024 1:24 am
by Racers52
Bradclay306 wrote: Tue Jan 23, 2024 9:18 pm 4k terrain's and treadmarks? damn i missed a wicked few updates.
I could be wrong, but I think I saw something about lighting/materials was next on the update list, excited for that too :mrgreen:

Re: 2023-10-14 snapshot (Updated on 2023-10-29)

Posted: Thu Jan 25, 2024 3:39 am
by jlv
Racers52 wrote: Thu Jan 25, 2024 1:24 am I could be wrong, but I think I saw something about lighting/materials was next on the update list, excited for that too :mrgreen:
Finishing up the terrain optimizations first. The lighting update will be after that.