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2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:23 am
by jlv
Changes:
- Basic multiplayer support.
- The bike now rides better on track objects.

Windows users: http://mxsimulator.com/snapshots/mx-2009-02-21.exe
Linux users: http://mxsimulator.com/snapshots/mxbin-2009-02-21

Replace mx.exe or mxbin with one of the above files. I'd keep a backup of the originals since these aren't well tested.

You will also need to put this file in your install folder:
http://mxsimulator.com/zzzx.saf
(This hasn't changed since the 2008-11-26 version.)

I was going to post this earlier today, but I accidentally uploaded a buggy version that randomly deletes files from your hard drive. Good thing no one downloaded that one!

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:26 am
by DJ99X
*Deletes snapshot downloaded earlier*

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:29 am
by jlv
:D That was a joke, but there really was a bug in the first version posted that will make the connection hang sometimes. It was just an uninitialized variable. It won't actually delete any files.

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:36 am
by ShackAttack12
awesome jlv....

First bug... game crashes when there are collisions between riders

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:37 am
by DJ99X
Damn, I was gonna get the holeshot, but it froze

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:38 am
by ddmx
Jlv, I speak for everyone when I say thank you so much for your hard work. It seems that this may be more a trial version than anything but the work is so very much appreciated. I might, just might, reinstall this amazing game once again...damn multiplayer.

Thanks again,
ddmx

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:39 am
by denisdirtbike
I was waiting for the gate to drop but someone jumped the gate so i jumped it 2nd. :idea: :mrgreen:

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:41 am
by DJ99X
Yeah, thanks a bunch JLV, works better than I expected it would. Also, thanks for fixing the collisions, this will bring heaps to tracks, my WTF Endurocross is now rideable!!!

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:42 am
by adhkcrfhonda
thanks jlv :D i have some questions though. how exactly does the multiplayer work and will we have to use the old snapshot for the season 3.5 national series since some people might now have downloaded the new snapshot???

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:42 am
by hvpunk62
dang game messes up whenever i go to join an event =[ geuss ill stick to msn races =P

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:47 am
by markm32
Thanks JLV.

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:49 am
by DJ99X
will we have to use the old snapshot for the season 3.5 national series since some people might now have downloaded the new snapshot???
No, nothing has changed other than Multiplayer added, and collisions fixed.

Man, just collided with Nick and the game froze, was looking forward to that race.

Spectators need to have the ability to type messages, as if we are the crowd cheering on the race. That would be awesome.

Change the track to Budds Creek or something, or get a track cycle happening. Now, to watch the race...

EDIT- Dammit, got stuck on the gate and froze! Can we please get collisions turned off till the bug is sorted (unless thats more work that fixing the bug?)

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:53 am
by ShackAttack12
JLV, can you just turn the collisions off for now until you get that situated????

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:55 am
by jlv
You guys mean it's hanging rather than crashing right? It happened to me too. It's getting stuck updating the flywheel position which is getting a NaN somehow. I'm looking into it now.

I don't think it's related to collisions.

Re: 2009-02-20 snapshot

Posted: Sat Feb 21, 2009 1:58 am
by adhkcrfhonda
i dont understand how multiplayer works. i joined a game but i couldnt ride. i was just watching a few people. are there any other servers. someone give me an in depth explanation of the multiplayer