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Re: 2009-02-26 snapshot

Posted: Thu Feb 26, 2009 7:54 pm
by FactoryBR21
jlv , i've got a problem
When i try join on server 02 ( A riders) it says connection but never get into and i can't disconnect also

Re: 2009-02-26 snapshot

Posted: Thu Feb 26, 2009 10:29 pm
by jlv
wakestyle21 wrote:I'm likin it a lot better jlv...great job. I hate to be a nag but is there anyway it can be attached to the helmet instead of the body? Also could you somehow let us put it right at the goggles inside the helmet where the eyes would be? Good work as always and thanks a lot.
The position is already in the helmet, so I guess you mean the orientation? The helmet's roll doesn't match the rest of the bike so if I matched the camera orientation to it you would lose the solid horizon that gives you your sense of balance. It might make sense to match only the pitch though.

Re: 2009-02-26 snapshot

Posted: Thu Feb 26, 2009 11:40 pm
by JohnnyMac
.34 and 13 is close to a helmet cam with a decent angle.

(deleted comments to be nice)

Re: 2009-02-26 snapshot

Posted: Thu Feb 26, 2009 11:52 pm
by Motoboss
Problly the best 1st person on any MX game Ive ever played... It really works well for me I can judge where Im at in the air and it feels really good
and also thanks to DJ for the setting tip :D

Re: 2009-02-26 snapshot

Posted: Thu Feb 26, 2009 11:55 pm
by wakestyle21
@JohnnyMac

First one was the original idea. Second one was asking if he got a chance to test the idea. third was clarifying to someone that i had not made a new first person camera. Fourth was assuring he understood what my suggestion was. Fifth was thanking jlv and offering more ideas so that it could be further improved. Not sure what was wrong with that...Seems this has proved my point. i rest my case.

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 1:02 am
by Wideopen6
now change the 3rd person back to the old one.......

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 1:04 am
by Joe
ever hear of please and thank you? lol

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 1:10 am
by Wideopen6
Joe Sawler wrote:ever hear of please and thank you? lol

lol well ive brought it up a few times now....but yeah please.

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 1:14 am
by DJ99X
OK, since what snapshot has the 3rd person camera been changed? Was it when the new physics came in, or when he added the two options for the 3rd person camera?

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 1:33 am
by Wideopen6
DJ wrote:OK, since what snapshot has the 3rd person camera been changed? Was it when the new physics came in, or when he added the two options for the 3rd person camera?

the snapshot when jlv added the new and improved replay camera or w/e

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 1:35 am
by DJ99X
Pretty sure that had nothing to do with the 3rd person camera. Has anyone else noticed the 3rd person camera is different than it originally was (when set to rigid)? You are sure that you have it set to rigid in the graphics menu?

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 1:38 am
by Wideopen6
DJ wrote:Pretty sure that had nothing to do with the 3rd person camera. Has anyone else noticed the 3rd person camera is different than it originally was (when set to rigid)? You are sure that you have it set to rigid in the graphics menu?

it changed something about how its connected because it was one of the marked things on the description. instead of the camera being loose and freeflowing around the guy it feels like its attached to the swing arm or something it bounces all over the place and feels so wierd.

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 1:40 am
by DJ99X
Well turn rigid 3rd person camera off?

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 1:42 am
by Wideopen6
DJ wrote:Well turn rigid 3rd person camera off?

i did man rigid camera doesnt change how the camera is connected. i think he said something about changing it from being connected from the rider to the bike or the other way around....but it made it feel retarded so i never had to deal with it cuz i just kept using the old snap shot untill now.

Re: 2009-02-26 snapshot

Posted: Fri Feb 27, 2009 7:59 pm
by Wideopen6
oh well im goin back to the old snapshot. what good is multiplayer if i cant even make a lap without bouncin all over the place and crashin?