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Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 12:10 pm
by Joe
mines also doing the same thing also im lagging a lot now i dont know why i never used to lag but now i get huge lagg
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 12:25 pm
by Lucas.715
my game is soooo strange,
the game stay like SLOW, FAST, SLOW, FAST, SLOW ......
i dont know when i get to break to made curves hahahaha..... what happen with my game?
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 12:39 pm
by Joe
mine does it too and it seems like everyone is lagging and ill be in like 5th and it will say im in first with a 70+ second lead
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 1:11 pm
by yomo
hmmm mines 100% fine
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 1:32 pm
by Joe
the talk thing is vary cool tho i like it but just that one problem i mentioned other than that its great
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 2:41 pm
by Hauzi23
I have big problem . in multiplayer i have ping 150 - 200 ... and my game is lagging
... And in singlplayer is lagging too ... I have Dual core 2,0 GH .. 2GB ram .. HD radeon 3470 and game is bad ?? Can help me someone ??
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 3:08 pm
by Lucas.715
me too man..... my game si too lag...but just in multiplayer....like a say in the other post....
my bike stay....
fast, and slow , and fast, and slow and bla bla bla
i dont know what happen here....
i try change the video configuration....but nothing ....
JLV do u know what can be happen?
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 5:24 pm
by DankeKTM21
i have the same problem
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 5:48 pm
by Matheus#112
here is giving much lag in my pc....
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 7:24 pm
by borderpatrol199
great job jlv.
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 7:43 pm
by MXF_ATOC-x111
You are the best JLV
Thanx
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 8:15 pm
by jlv
The fast/slow thing is your client trying to sync up it's time with the server time. It you have a high offset it will run faster to catch up to the server, if you have a negative offset it will run slower to let the server catch up. Once the time offset gets close to 0 it should stay there unless the client is running at less than 8 fps or has a very badly messed up clock. What offset values are you seeing, and how many frames per second are you getting?
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 8:55 pm
by Jacko #828
Re: 2009-03-02 snapshot
Posted: Tue Mar 03, 2009 9:19 pm
by kevin131mx
Mine wasn't necessarily lagging but it was impossible to see where I was going because the ground was all green and flashing without any perception of depth. I couldn't see the berms or jumps or anything.
Re: 2009-03-02 snapshot
Posted: Wed Mar 04, 2009 1:10 am
by Joe
my offset jumps around a lot i hope this is fixed soon cuz multiplayer was so much fun now i cant play anymore:(