2009-05-22 snapshot

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ShackAttack12
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Re: 2009-05-22 snapshot

Post by ShackAttack12 »

I found it..... the riders hand moves slightly now when you rev the engine :lol:
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Mbutler183
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Re: 2009-05-22 snapshot

Post by Mbutler183 »

ShackAttack12 wrote:I found it..... the riders hand moves slightly now when you rev the engine :lol:
yeah i just saw that too when i was testing a yz125 ive been working on.
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yzmxer608
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Re: 2009-05-22 snapshot

Post by yzmxer608 »

I like the hand moving, it's progressive too, which makes it look even more realistic. I think you should make the wrist move the full 90 degrees (without distortion of course). Maybe even the feet for up and down shifting along with the rear brake. I think that would be pretty cool.
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jlv
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Re: 2009-05-22 snapshot

Post by jlv »

I don't have a separate wrist bone in the current rider, so I'm limited to just wiggling the elbow a bit.

I was watching some demos and the arms looked really bad from the front when the rider is leaning forward, so I moved the elbows back a little. Let me know if this looks ok.

http://mxsimulator.com/snapshots/mx-2009-05-25.exe
http://mxsimulator.com/snapshots/mxbin-2009-05-25
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toonys66
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Re: 2009-05-22 snapshot

Post by toonys66 »

i don t think it s that good, a bit better before, it looks like he does not have muscle and leave his arm go down, it s too much i think, it s my opiniion, anyway thanks for the efforts to make this game better and better but this change does not convince me, before i was too high and this one too low. sorry we are never happy, hahah. thanks anyway
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huntermx4
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Re: 2009-05-22 snapshot

Post by huntermx4 »

wow. I got on and all my tracks have sucky detail since this update and my bike has bad detail to. Can u help me with that jlv?
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totorox
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Re: 2009-05-22 snapshot

Post by totorox »

What's your last snapshot version ? (Try to lower the texture resolution to 256x256 ?)

Jlv, can you setup a command line or shortcut to 'set defaut bike reset location' for (key b). Could be usefull for track where authors forget to set it, or for training purpose, whips, movies, etc.
mx4Him
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Re: 2009-05-22 snapshot

Post by mx4Him »

if you could go in the middle of this and the last one it would probably be pretty good.
exmxer
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Re: 2009-05-22 snapshot

Post by exmxer »

should my downloaded skins work fine on the 09 model bike? because they look all wacky now.
stocksy129
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Re: 2009-05-22 snapshot

Post by stocksy129 »

also, when your sitting down the rider looks to far forward on the bike, maybe move hes but back a bit...
DJ99X
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Re: 2009-05-22 snapshot

Post by DJ99X »

Nah, dont push him any further back. I reckon he is sitting in the right spot now
Mikey
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Re: 2009-05-22 snapshot

Post by Mikey »

i think its looks funny because his elbows are kinda tucked in not kinda out but hes sitting good u think he needs to lean back a bit more like real life.
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Voutare
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Re: 2009-05-22 snapshot

Post by Voutare »

I think he needs to sit more upright too. If you look at a lot of cornering shots, you'll see that a rider doesn't have his head over the bars, attack position, and sitting through a corner. It should be more like this:
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And you can't argue with those examples either. Every single one of those are top pros. (I'm assuming the guy on top is, I don't actually know who it is.)
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yomo
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Re: 2009-05-22 snapshot

Post by yomo »

For the last 2 they are only leaning back because they are riding through deep deep sand
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jlv
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Re: 2009-05-22 snapshot

Post by jlv »

I know what you mean but it wouldn't look good in the game. In real life you anticipate and get into position beforehand. The rider in the game can't anticipate what you're about to do so he has to be in a more neutral position and react after the fact.
mx4Him wrote:if you could go in the middle of this and the last one it would probably be pretty good.
Have you watched from the front view? To me it looks like they're still a little high when you aren't in the rear chase view.
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