WMSA 4: New format for online racing (READ THIS)

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yomo
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Re: WMSA 4: New format for online racing (READ THIS)

Post by yomo »

Is the amount of people in a server dependent on the speed of the computer or internet connection?
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Vellu
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Re: WMSA 4: New format for online racing (READ THIS)

Post by Vellu »

yomo wrote:Is the amount of people in a server dependent on the speed of the computer or internet connection?
From server point of view it's the internet connection (I think). I remember in MXF series, the ping rocketed over 600 when there was like more than 7-8 players.
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Re: WMSA 4: New format for online racing (READ THIS)

Post by Mikey »

Can not wait, hope the races are conviniant time for me
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yomo
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Re: WMSA 4: New format for online racing (READ THIS)

Post by yomo »

Vellu wrote:
yomo wrote:Is the amount of people in a server dependent on the speed of the computer or internet connection?
From server point of view it's the internet connection (I think). I remember in MXF series, the ping rocketed over 600 when there was like more than 7-8 players.

Oh ok because my computer would run as many people as you want, but im not sure if my internet connection would handle it. Is it more the upload or download speeds?
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Vellu
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Re: WMSA 4: New format for online racing (READ THIS)

Post by Vellu »

yomo wrote:
Vellu wrote:
yomo wrote:Is the amount of people in a server dependent on the speed of the computer or internet connection?
From server point of view it's the internet connection (I think). I remember in MXF series, the ping rocketed over 600 when there was like more than 7-8 players.

Oh ok because my computer would run as many people as you want, but im not sure if my internet connection would handle it. Is it more the upload or download speeds?
I think for client (not server) download is more important, since you have to upload only your own bike/rider information to the server, but you have to download multiple bike/rider information packets from the server. Correct me if I'm wrong, I'm just thinking out loud.

Just for comparison I have 2M/2M internet at my home, and I have never had lag problems on full public servers (11 players?)
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jlv wrote: You can do some fairly tame whips with it set to 95, but to really get it sideways you need to set it under 60.
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Re: WMSA 4: New format for online racing (READ THIS)

Post by Kawasakis »

I'm in for sure! So how many riders gonna be in the server? My pc cant handle from 7,maybe if i do lower graphics settings it would handle.
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Re: WMSA 4: New format for online racing (READ THIS)

Post by Jacko #828 »

this series sounds very good, think i might do thid series
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Re: WMSA 4: New format for online racing (READ THIS)

Post by yzmxer608 »

Vellu wrote:Just for comparison I have 2M/2M internet at my home, and I have never had lag problems on full public servers (11 players?)
2 megabytes per second or megabits? (megabits are 1/8th of a megabyte). So 2 megabits would be 250 kilobytes per second.

I only have 655 kB (kilobytes) per second, so far it has handled at least 5 people in my server (about 6 including me) and has run fine. I imagine 2 megabytes could handle at least 15.
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chris465
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Re: WMSA 4: New format for online racing (READ THIS)

Post by chris465 »

Sounds like fun Shack!! When are you planning on running this series?
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Re: WMSA 4: New format for online racing (READ THIS)

Post by ShackAttack12 »

Kawasakis wrote:I'm in for sure! So how many riders gonna be in the server? My pc cant handle from 7,maybe if i do lower graphics settings it would handle.
The amount of people per server really depends on how many people show up.

It has to follow the #-up, #-down style.
If there are 36 people, there could be as many as 12 per server, following a 4 up, 4 stay, 4 down format.
So if there are 27 people, 9 people per server, it will be 3 up, 3 stay, 3 down
The next scenario is 6 people per server, and it would be 2 up, 2 stay, 2 down.

You get the idea.
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Re: WMSA 4: New format for online racing (READ THIS)

Post by yzmxer608 »

I think they mean how many can you handle per server, doesn't sound like that's going to be a problem though :).
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Re: WMSA 4: New format for online racing (READ THIS)

Post by ShackAttack12 »

yzmxer608 wrote:I think they mean how many can you handle per server, doesn't sound like that's going to be a problem though :).
I can handle about 30 riders or so just fine.
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Re: WMSA 4: New format for online racing (READ THIS)

Post by 02RR02 »

a online series would be awesome! But what time would it be held on? For we allways have mr timezone difference who can be difficult to do something with.
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Re: WMSA 4: New format for online racing (READ THIS)

Post by brent26 »

cant wait.when will this start(:
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Alec250f
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Re: WMSA 4: New format for online racing (READ THIS)

Post by Alec250f »

Sounds like a great idea but I think we should still have a normal online series of some kind with seperate classes. So maybe 2 series? :D
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