2009-09-02 snapshot

Post anything about MX Simulator here. Please. I'm begging you.
DJ99X
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Re: 2009-09-02 snapshot

Post by DJ99X »

Damn that mud is slippery :lol:

But man, the roost is amazing. We can actually have water now!!! It looks sick

Me likes this update very much
REIDY-171
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Location: Santa Fe Springs, CA

Re: 2009-09-02 snapshot

Post by REIDY-171 »

JLV you never cease to amaze. This snapshot is unbelievable. I can't imagine how good this game will be in a few more years with you doing the coding.

I keep crashing in the mud though! :x But i LOVE the sand.
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DJ99X
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Re: 2009-09-02 snapshot

Post by DJ99X »

I think he made the mud too slippery. Looking at the settings, by the time the friction gets to something you can stay upright on, your already slipping too fast
REIDY-171
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Re: 2009-09-02 snapshot

Post by REIDY-171 »

I don't think it's too slippery. I can get through it fairly consistent now. But then again there isn't any sharp turns or anything in the mud. For this test track it seems ok. But on tracks with tighter turns it may be a hassle.
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Mikey
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Re: 2009-09-02 snapshot

Post by Mikey »

Its still pretty cool, did the sand change? or was it just the roost. Its gonna piss me off to get atleast the splash to work.
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Mikey
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Re: 2009-09-02 snapshot

Post by Mikey »

Have i screwed up? :lol: I can not find the statue for the water but when i went to decal mode there were heaps of decals of map. i think i have it backwards but i dont know now to go back lol
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Code: Select all

friction 0.125  4.0
friction 0.25   8.0
friction 1.0   16.0
roll_resist  5.0  15.0 10.0
roll_resist  5.0  15.0 25.0
roll_resist 50.0 150.0 50.0
texture @muddywater.ppm
roost texture=@msp/splash.png drag=0 size=0.5 a=192
roost texture=@msp/splash.png dig=0 a=192 fade_a=-128 drag=1 vscale=.5 size=.5 grow=5 count=10 randomize=10 splash=1
addtile
Is that for water or dirt?
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Vellu
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Re: 2009-09-02 snapshot

Post by Vellu »

You're the MAN jlv. The new roost system looks absolutely spectacular, thanks.
Stability:
jlv wrote: You can do some fairly tame whips with it set to 95, but to really get it sideways you need to set it under 60.
Mikey
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Re: 2009-09-02 snapshot

Post by Mikey »

Yes ive got it :D Not i just have to work out the numbers lol
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Mikey
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Re: 2009-09-02 snapshot

Post by Mikey »

Nope...Nope...Nope... this is annoying
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toonys66
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Re: 2009-09-02 snapshot

Post by toonys66 »

wow jlv, it s great!! like it a lot, especially in the sand we have a good feeling now, the mud also is really cool, but like dj say it s a bit too much slippery, it looks like we are arrving on ice! a bit less will be goodi think. otherwise super job!!! so cool that a game is living and changing all the time!!! great job
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Cobra
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Location: St jean d'angély

Re: 2009-09-02 snapshot

Post by Cobra »

awesome Jlv ! can i make a track on your test track, with the news things??
Mogsy
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Location: Wales, UK

Re: 2009-09-02 snapshot

Post by Mogsy »

The roost, water splash ETC... don't work for me. :(

Any idea's anybody?

thanks
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DJ99X
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Re: 2009-09-02 snapshot

Post by DJ99X »

Did you download the snapshot :roll:
Rm85#107
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Re: 2009-09-02 snapshot

Post by Rm85#107 »

This is fu****** amazing sooo nice :shock: i love to go in to the mud and sand! and the water roost is amazing omg!
Mogsy
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Re: 2009-09-02 snapshot

Post by Mogsy »

DJ wrote:Did you download the snapshot :roll:
Yes i think so, downloaded the two things,... the windows one?...

it said "starting problem, can't find game data"????
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