2009-10-26 snapshot

Post anything about MX Simulator here. Please. I'm begging you.
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jlv
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2009-10-26 snapshot

Post by jlv »

Changes:
- Fixed fog bug.
- Fixed editor bug.
- Lighting shader now adds specular after texture.

Windows users: http://mxsimulator.com/snapshots/mx-2009-10-26.exe
Linux users: http://mxsimulator.com/snapshots/mxbin-2009-10-26

Replace mx.exe or mxbin with one of the above files. I'd keep a backup of the originals since these aren't well tested.
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Jones221
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Re: 2009-10-26 snapshot

Post by Jones221 »

My seat glows.... Thanks JLV
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DJ99X
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Re: 2009-10-26 snapshot

Post by DJ99X »

Might need a re-release of all the models with fixed materials
Goardy
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Re: 2009-10-26 snapshot

Post by Goardy »

yeah, what DJ said, this new snapshot combined with the specularity settings on some parts of the bikes= crazy super strong glowing highlights
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mxracer118
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Re: 2009-10-26 snapshot

Post by mxracer118 »

uhh anyone know how to fix this? thanks btw shaders look great thx.
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jlv
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Re: 2009-10-26 snapshot

Post by jlv »

Do you have framebuffer objects enabled? One interesting thing about that screenshot is it looks like only the mipmaps are unitialized. The top detail level looks like it updated correctly.
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Re: 2009-10-26 snapshot

Post by ShackAttack12 »

Wow josh, the shaders are looking great... everything is nice and shiny now! 8)
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DJ99X
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Re: 2009-10-26 snapshot

Post by DJ99X »

Wow, this update just ended skin shading :shock:
ddmx
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Re: 2009-10-26 snapshot

Post by ddmx »

I'm not sure if it ended skin shading, but it's definitely a sweet fix. We still need shading to fake depth of folds in gear, and holes/molds in plastics. Nonetheless, amazing work jlv!
Goardy
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Re: 2009-10-26 snapshot

Post by Goardy »

until normal mapping at least...
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DJ99X
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Re: 2009-10-26 snapshot

Post by DJ99X »

Yes. Which I hope is not too far away
jd5820
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Re: 2009-10-26 snapshot

Post by jd5820 »

Can we have new shaders for demo please? Its too hard to do it?
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DJ99X
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Re: 2009-10-26 snapshot

Post by DJ99X »

Not for a long long time. I cant see the point anyways. The only purpose a demo should serve is to give a taste of how the game functions
jd5820
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Re: 2009-10-26 snapshot

Post by jd5820 »

I know but i cant race very good now. I havent got any money for that :) because im only student. But i think it isnt too hard to make that shaders for demo.
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DJ99X
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Re: 2009-10-26 snapshot

Post by DJ99X »

Yeah, so you know what it takes to make a demo for a game? You dont just click your fingers and its done.

Dude, its $40, its nothing.
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