2010-02-06 snapshot

Post anything about MX Simulator here. Please. I'm begging you.
Shadder
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Re: 2010-02-06 snapshot

Post by Shadder »

DJ wrote:What sort of funny updates? Like a guy with long arms?
Yes DJ! NO. For example somthing that make the rider come off the bike when crashing. That is so real as it is now =). It was a simulator right? Make it happen, how hard can it be?
jbob23
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Re: 2010-02-06 snapshot

Post by jbob23 »

ya gah. this jlv guy is slacking........
Jonathan
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Re: 2010-02-06 snapshot

Post by Jonathan »

Bet hes working on something "HUGE" .
Buttscratcher?
DJ99X
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Re: 2010-02-06 snapshot

Post by DJ99X »

Like the SX series?
Shadow
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Re: 2010-02-06 snapshot

Post by Shadow »

Nah, that's something anyone can do blindfolded and one hand tied behind their back. :mrgreen:
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cpt_Slow
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Re: 2010-02-06 snapshot

Post by cpt_Slow »

Little bug, not sure which snapshot this came into action but I only recently noticed it. The "Stop Wheelies" function doesn't work quite how it should. It kind of runs in a cycle (difficult to explain but I'll give it a go.) If you select "Yes" then it may work fine, but you cycle through "Front Only" ,"No" and back to "Yes" then the bike endoes really easily. Cycle through again and it works normally. It's like an extra option "Rear Only" but it appears under the title "Yes". Nothing major, just picking it up and didn't really want t make a new topic for it.
jlv
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Re: 2010-02-06 snapshot

Post by jlv »

Thanks for the report. It's not updating it correctly when you set it in the menu, but it should be good the next time you start the game.
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DJ99X
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Re: 2010-02-06 snapshot

Post by DJ99X »

Thats always happened to me
Red619
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Re: 2010-02-06 snapshot

Post by Red619 »

What exaclty does the new snapshots do. Does it make the overall game look better? sorry new to the game trying to learn the lingo
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jlv
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Re: 2010-02-06 snapshot

Post by jlv »

They are essentially alpha tests of the next major version. It's an exe compiled from a "snapshot" of my current code as of that day.
Josh Vanderhoof
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Red619
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Re: 2010-02-06 snapshot

Post by Red619 »

Thanks alot for the info. Im not going to worry about it. 8)
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Shadder
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Re: 2010-02-06 snapshot

Post by Shadder »

Is it possible to get an Teaser of what to come next Jlv?
shane78
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Re: 2010-02-06 snapshot

Post by shane78 »

yea jlv a teaser just tell us what ur planing on puting in plleeeeeezzzz jus got my computer runin havent been on in forever alot has changed :mrgreen:
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DJ99X
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Re: 2010-02-06 snapshot

Post by DJ99X »

I'd say the flipped normals should be a high priority. Gio is releasing his wheel textures with a normal map, and Wake's wheels use symmetrical unwrapping, so they won't look completely right until that problem is fixed
DJ99X
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Re: 2010-02-06 snapshot

Post by DJ99X »

I think this would be the most appropriate place to ask this

How come ground mipmaps don't adjust themselves like regular textures? Like, you zoom in, and the object textures remain sharp, but the ground does not adjust itself and blurs.
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