Yes DJ! NO. For example somthing that make the rider come off the bike when crashing. That is so real as it is now =). It was a simulator right? Make it happen, how hard can it be?DJ wrote:What sort of funny updates? Like a guy with long arms?
2010-02-06 snapshot
Re: 2010-02-06 snapshot
Re: 2010-02-06 snapshot
ya gah. this jlv guy is slacking........
Re: 2010-02-06 snapshot
Like the SX series?
Re: 2010-02-06 snapshot
Nah, that's something anyone can do blindfolded and one hand tied behind their back.
Those who possess strength have also known adversity.
Re: 2010-02-06 snapshot
Little bug, not sure which snapshot this came into action but I only recently noticed it. The "Stop Wheelies" function doesn't work quite how it should. It kind of runs in a cycle (difficult to explain but I'll give it a go.) If you select "Yes" then it may work fine, but you cycle through "Front Only" ,"No" and back to "Yes" then the bike endoes really easily. Cycle through again and it works normally. It's like an extra option "Rear Only" but it appears under the title "Yes". Nothing major, just picking it up and didn't really want t make a new topic for it.
Re: 2010-02-06 snapshot
Thanks for the report. It's not updating it correctly when you set it in the menu, but it should be good the next time you start the game.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2010-02-06 snapshot
Thats always happened to me
Re: 2010-02-06 snapshot
What exaclty does the new snapshots do. Does it make the overall game look better? sorry new to the game trying to learn the lingo
Re: 2010-02-06 snapshot
They are essentially alpha tests of the next major version. It's an exe compiled from a "snapshot" of my current code as of that day.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2010-02-06 snapshot
Thanks alot for the info. Im not going to worry about it.
Re: 2010-02-06 snapshot
Is it possible to get an Teaser of what to come next Jlv?
Re: 2010-02-06 snapshot
yea jlv a teaser just tell us what ur planing on puting in plleeeeeezzzz jus got my computer runin havent been on in forever alot has changed
Team Red Bull Riders-MXloverSam40-Shane78-Scottooo#607-Zane big thanks to MXloverSam40 for the great sig
Re: 2010-02-06 snapshot
I'd say the flipped normals should be a high priority. Gio is releasing his wheel textures with a normal map, and Wake's wheels use symmetrical unwrapping, so they won't look completely right until that problem is fixed
Re: 2010-02-06 snapshot
I think this would be the most appropriate place to ask this
How come ground mipmaps don't adjust themselves like regular textures? Like, you zoom in, and the object textures remain sharp, but the ground does not adjust itself and blurs.
How come ground mipmaps don't adjust themselves like regular textures? Like, you zoom in, and the object textures remain sharp, but the ground does not adjust itself and blurs.