2010-07-21 snapshot (UPDATED)

Post anything about MX Simulator here. Please. I'm begging you.
jlv
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2010-07-21 snapshot (UPDATED)

Post by jlv »

Changes:
  • When rewinding in a demo, the timing info is rewound too.
  • Fixed null decal bug.
  • New console command "/namedemo demoname". When the game closes the demo, it will rename it to the given name.
  • Reverted the underprediction code from the last snapshot.
  • Velocity reduced during online collisions. This should help the bike in front and might help slow things down when bikes intersect due to lag.
  • Fixed sign error in 125 sound. (Reverb amplitude should have been negative.)
Update 2010-07-22: Fixed uninitialized variable when naming demos.

Windows users: http://mxsimulator.com/snapshots/mx-2010-07-22.exe
Linux users: http://mxsimulator.com/snapshots/mxbin-2010-07-22

Replace mx.exe or mxbin with one of the above files. I'd keep a backup of the originals since these aren't well tested.
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Showtime
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Re: 2010-07-21 snapshot

Post by Showtime »

thanks again for improving the game
Juan357
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Re: 2010-07-21 snapshot

Post by Juan357 »

Great job man.
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tyskorn
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Re: 2010-07-21 snapshot

Post by tyskorn »

Love the new sounds.Can't wait to see what you do with the 4-strokes.
DJ99X
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Re: 2010-07-21 snapshot

Post by DJ99X »

They arent new sounds. He just made an error that didnt exist with the 4 stroke sounds
woodpecka39
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Re: 2010-07-21 snapshot

Post by woodpecka39 »

Seconds on thanks for improving the game
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Pumaxcs
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Re: 2010-07-21 snapshot

Post by Pumaxcs »

They sound like a car now.
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yzmxer608
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Re: 2010-07-21 snapshot

Post by yzmxer608 »

Demo saving will be very helpful. I like the sound of the 125's when you get going and are on the gas, but the low rpm and idle sounds seem too deep/bassy. Is this something that's either on or off (either old sound or new sound)?
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Mr.Two
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Re: 2010-07-21 snapshot

Post by Mr.Two »

nice update thank you :)
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mikez#411
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Re: 2010-07-21 snapshot

Post by mikez#411 »

awesome JLV, especially the demo thingy;D
matias
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Re: 2010-07-21 snapshot

Post by matias »

sweet baby, the online (LAN) problem fixed its smooth than ever. the sound its a little off , on low rpms , it seems like e drum , but at high rpm sound normal .and the rest of improves awesome. good job jlv.
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DJ99X
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Re: 2010-07-21 snapshot

Post by DJ99X »

The demo naming command crashes my game
DJ99X
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Re: 2010-07-21 snapshot

Post by DJ99X »

To add to that, when I try it in single player, it says "name too long", even when i type in a single character
Servatis
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Re: 2010-07-21 snapshot

Post by Servatis »

so how exactly does this work? "New console command "/namedemo demoname". When the game closes the demo, it will rename it to the given name."
where do we have to do this? and how does it differ from just changing the demo name manually?
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yzmxer608
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Re: 2010-07-21 snapshot

Post by yzmxer608 »

The chat screen.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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