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2010-07-21 snapshot (UPDATED)

Posted: Thu Jul 22, 2010 3:37 am
by jlv
Changes:
  • When rewinding in a demo, the timing info is rewound too.
  • Fixed null decal bug.
  • New console command "/namedemo demoname". When the game closes the demo, it will rename it to the given name.
  • Reverted the underprediction code from the last snapshot.
  • Velocity reduced during online collisions. This should help the bike in front and might help slow things down when bikes intersect due to lag.
  • Fixed sign error in 125 sound. (Reverb amplitude should have been negative.)
Update 2010-07-22: Fixed uninitialized variable when naming demos.

Windows users: http://mxsimulator.com/snapshots/mx-2010-07-22.exe
Linux users: http://mxsimulator.com/snapshots/mxbin-2010-07-22

Replace mx.exe or mxbin with one of the above files. I'd keep a backup of the originals since these aren't well tested.

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 3:43 am
by Showtime
thanks again for improving the game

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 3:43 am
by Juan357
Great job man.

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 5:04 am
by tyskorn
Love the new sounds.Can't wait to see what you do with the 4-strokes.

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 5:14 am
by DJ99X
They arent new sounds. He just made an error that didnt exist with the 4 stroke sounds

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 5:32 am
by woodpecka39
Seconds on thanks for improving the game

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 5:36 am
by Pumaxcs
They sound like a car now.

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 7:39 am
by yzmxer608
Demo saving will be very helpful. I like the sound of the 125's when you get going and are on the gas, but the low rpm and idle sounds seem too deep/bassy. Is this something that's either on or off (either old sound or new sound)?

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 7:58 am
by Mr.Two
nice update thank you :)

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 9:31 am
by mikez#411
awesome JLV, especially the demo thingy;D

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 1:57 pm
by matias
sweet baby, the online (LAN) problem fixed its smooth than ever. the sound its a little off , on low rpms , it seems like e drum , but at high rpm sound normal .and the rest of improves awesome. good job jlv.

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 3:12 pm
by DJ99X
The demo naming command crashes my game

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 3:15 pm
by DJ99X
To add to that, when I try it in single player, it says "name too long", even when i type in a single character

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 4:46 pm
by Servatis
so how exactly does this work? "New console command "/namedemo demoname". When the game closes the demo, it will rename it to the given name."
where do we have to do this? and how does it differ from just changing the demo name manually?

Re: 2010-07-21 snapshot

Posted: Thu Jul 22, 2010 5:27 pm
by yzmxer608
The chat screen.