2010-09-22 snapshot

Post anything about MX Simulator here. Please. I'm begging you.
d1abl019
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Re: 2010-09-22 snapshot

Post by d1abl019 »

not sure how to word this:
the percent of weight your rider has towards the back of the bike...
example: 33 = 33% to rear, 67% to front
50 = 50% to rear, 50% to front
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Servatis
Posts: 1103
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Location: The Netherlands

Re: 2010-09-22 snapshot

Post by Servatis »

no. its the height of the center of mass.
the higher the number, the higher (up the body) the center of mass of the rider. so having a high number will put the center of mass more to the top of the rider making it easier (in my opinion) to control the bike.
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d1abl019
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Re: 2010-09-22 snapshot

Post by d1abl019 »

ohhhh ok that makes sense.... i figured it was the back of the bike because i can wheelie easier when it's on 50 rather than 33... thanks for clearing that up Servatis
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totorox
Posts: 355
Joined: Sat Mar 07, 2009 10:00 am

Re: 2010-09-22 snapshot

Post by totorox »

Servatis wrote:...so having a high number will put the center of mass more to the top of the rider making it easier (in my opinion) to control the bike.
I don't agree with you because a lot of faster pilots are using minimum value.
I prefer simulation way, I set it to maximum, so I NEED to set my front-back position carrefuly (rear when braking to avoid front flip for example, or simply easier to make wheelies). And I'm not satisfied, sometime i would want to sit on my fuel tank or be abble to better influence on my bike. But sometimes i would want body weight removed from bike inertia in quick side-on-side leaning for sample. Because of natural inverse moving compensation. (should I make a suggestion for that ?)
So It may easily be understandable than lower your center of mass, easier will be the bike control without moving rider position.
If you look Cobra riding for example, he don't use front-back leaning a lot.

I think to understand how it's working, this setting could be named 'rider height size', imagine a small pilot at 0,35 (Jeff ward?) and a 'bigger heighter' (taller ?) pilot at 0.40. (Jean-Michel Bayle ?)
(My school knowledges are bad so i should use some shortcuts to try to understand some of your physic calculations ;p)
totorox
Posts: 355
Joined: Sat Mar 07, 2009 10:00 am

Re: 2010-09-22 snapshot

Post by totorox »

Oups, i'm using 0.50 , the maximum.

And i tried to set 0.6 by editing config. file but it's not working.
If Josh can allow more choice i will be happy.

I think the Zspring & Zdamping also have influence on rider control, i'm using theses values because I wan't to be free on my bike like in real world, and because i'm using a joystick, (bigger precision but it's easier, faster to set min to max values with a joypad or a keyboard. And for simulation i think joystick reflect better the reality, waiting (dreaming ?) for a sim bike controller and MXS controller and physical optimizations in this way too. (or next MX simulation game maybe...)
rider_yspring=85.000000
rider_ydamping=74.000000
rider_zspring=75.000000
rider_zdamping=8.000000
rider_mass_distribution=0.550000
TBARRY34
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Team: BARRY
Location: Loomis, CA

Re: 2010-09-22 snapshot

Post by TBARRY34 »

I can't even figure out my suspension as is lol...So many things to consider......
totorox
Posts: 355
Joined: Sat Mar 07, 2009 10:00 am

Re: 2010-09-22 snapshot

Post by totorox »

TBARRY34 wrote:I can't even figure out my suspension as is lol...So many things to consider......
It's not suspensions, it's rider settings.
And recently i lowered rider mass distribution from 0.50 to 0.48 or 0.47 depending track. I losed some traction but bike is more stable, I a keep sufficient control on it. With theses settings, i have to use hard suspensions, if someone want to try my settings, i will be honnored and happy to know what you think about my settings here.
guido #39
Posts: 17
Joined: Thu May 13, 2010 10:33 pm

Re: 2010-09-22 snapshot

Post by guido #39 »

hey mades do you know when the new snap release is?
greetz
mikez#411
Posts: 1225
Joined: Tue Feb 02, 2010 9:13 pm

Re: 2010-09-22 snapshot

Post by mikez#411 »

guido, nobody knows, only JLV

just wait
WhMx179
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Location: Deep in the Heart of Autumn

Re: 2010-09-22 snapshot

Post by WhMx179 »

for some reason the AI ingame have messed up skins. it seems as if the graphics their riding with are for the stock models but they're on the new models :? i cant figure out how to fix it
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d1abl019
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Re: 2010-09-22 snapshot

Post by d1abl019 »

get the stock skins :lol:
i had that problem too for a while... get both 1024 and 2048 versions...
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WhMx179
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Re: 2010-09-22 snapshot

Post by WhMx179 »

where can you get the stock skins? its like i downloaded the bikes but it didnt come with the skins lmao
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WhMx179
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Re: 2010-09-22 snapshot

Post by WhMx179 »

nevermind, i used the handy dandy search bar :]
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d1abl019
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Re: 2010-09-22 snapshot

Post by d1abl019 »

haha no the stock skins aren't included with the models xDD
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VicenteBareilles#228
Posts: 209
Joined: Sun Jun 06, 2010 1:04 pm

Re: 2010-09-22 snapshot

Post by VicenteBareilles#228 »

here are some of the stock thinks you want
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Look at my first Mini Clip TrailerHERE!
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