mxserver-2011-01-28

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jlv
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mxserver-2011-01-28

Post by jlv »

New features:
  • The Linux version of the server is now built with Centos 5 as the target OS for better compatibility with older Linux distributions.
  • The server can have more than 1 admin now.
  • Marshals can now lock/unlock server.
  • Added --no-arcade option.
  • Added exec, at and broadcast commands.
  • Reliable messages (chat and timing) are now pipelined.
mxserver-2011-01-28.zip

Tutorial on how to run a server, compiled by yzmxer608 located here.
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matias
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Re: mxserver-2011-01-28

Post by matias »

nice , improves . im glad to see multiple admin are allowed now.
btw --admin ?? uid , uid , etc? how its the syntax?
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jesplind
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Re: mxserver-2011-01-28

Post by jesplind »

How do I moderate (lol) my server ingame? Guess I'll have to command the 2nd moderator in the serverargfile?
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jlv
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Re: mxserver-2011-01-28

Post by jlv »

There's a README.TXT file included in the server zip file which will answer your questions.
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VanHallin#28
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Re: mxserver-2011-01-28

Post by VanHallin#28 »

How can you set it to where you can have more than 1 admin? I read through the README.TXT and i didn't see anything on it.
wheels1758
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Re: mxserver-2011-01-28

Post by wheels1758 »

In the serverargs.txt file:

--admin 176
--admin 1

^^ to make UID 176 and UID 1 both admins
matias
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Re: mxserver-2011-01-28

Post by matias »

a good improve for the next mxserver release are the bike restrictions like 2 strokes , 4 strokes , or by manufacturer.
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Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.
FelipeMX
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Re: mxserver-2011-01-28

Post by FelipeMX »

looking forward to have some ingame improvements (new bikes, physics, ...). I could not even understand what the last snapshots were for.
Some better dynos must be added, we do not have any of 'em since 2009.
Thanks anyways Jlv.
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Re: mxserver-2011-01-28

Post by yzmxer608 »

This is the server client topic not the snapshot topic ;).
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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Re: mxserver-2011-01-28

Post by FelipeMX »

yzmxer608 wrote:This is the server client topic not the snapshot topic ;).
though I was high, my bad
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Re: mxserver-2011-01-28

Post by Sib43 »

- I made the serverargs file (im 99% sure that i made no mistake inside)
- i started the runserver.bat file
- I went ingame and 127....

and finally...

- I gave out my IP adress (62.47.13.252), but ppl can't connect :S

any help?
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Re: mxserver-2011-01-28

Post by yzmxer608 »

Did you forward the port you used?
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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Re: mxserver-2011-01-28

Post by Sib43 »

How to?
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Re: mxserver-2011-01-28

Post by yzmxer608 »

Sib43 wrote:How to?
It's in the troubleshooting section of the tutorial http://www.mxsimulator.com/benchracing3 ... f=1&t=4380. Use the port you chose in the server args.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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Re: mxserver-2011-01-28

Post by matias »

josh , i ll be good , as server console can send commands to handle the server , from the server application . to be a real dedicated server, for example some times im not on the game pc to change the the track , and im seen ppl trying to enter the server , and hasn't the track , and to change the track i must close the server and start it again.

i hope do u read this comment , and include it in the next release
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Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.
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