Post anything about MX Simulator here. Please. I'm begging you.
jlv
Site Admin
Posts: 14933 Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
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by jlv » Sat Jan 29, 2011 5:02 am
New features:
The Linux version of the server is now built with Centos 5 as the target OS for better compatibility with older Linux distributions.
The server can have more than 1 admin now.
Marshals can now lock/unlock server.
Added --no-arcade option.
Added exec, at and broadcast commands.
Reliable messages (chat and timing) are now pipelined.
mxserver-2011-01-28.zip
Tutorial on how to run a server, compiled by yzmxer608 located here.
Josh Vanderhoof
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jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
matias
Posts: 169 Joined: Mon Dec 24, 2007 6:16 pm
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Location: argentina
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by matias » Sat Jan 29, 2011 2:45 pm
nice , improves . im glad to see multiple admin are allowed now.
btw --admin ?? uid , uid , etc? how its the syntax?
Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.
jesplind
Posts: 917 Joined: Sun Feb 01, 2009 3:35 pm
Location: Sweden
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by jesplind » Sat Jan 29, 2011 6:24 pm
How do I moderate (lol) my server ingame? Guess I'll have to command the 2nd moderator in the serverargfile?
jlv
Site Admin
Posts: 14933 Joined: Fri Nov 02, 2007 5:39 am
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by jlv » Sun Jan 30, 2011 12:14 am
There's a README.TXT file included in the server zip file which will answer your questions.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
VanHallin#28
Posts: 59 Joined: Sun Apr 17, 2011 11:42 pm
Team: TSR
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by VanHallin#28 » Mon Apr 18, 2011 1:09 am
How can you set it to where you can have more than 1 admin? I read through the README.TXT and i didn't see anything on it.
wheels1758
Posts: 4132 Joined: Tue Oct 21, 2008 5:20 pm
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by wheels1758 » Tue Apr 19, 2011 7:02 am
In the serverargs.txt file:
--admin 176
--admin 1
^^ to make UID 176 and UID 1 both admins
matias
Posts: 169 Joined: Mon Dec 24, 2007 6:16 pm
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Location: argentina
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by matias » Fri Apr 22, 2011 11:26 pm
a good improve for the next mxserver release are the bike restrictions like 2 strokes , 4 strokes , or by manufacturer.
Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.
FelipeMX
Posts: 550 Joined: Sat Apr 10, 2010 2:45 am
Team: Finesse Supersports
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by FelipeMX » Sat Apr 23, 2011 3:04 am
looking forward to have some ingame improvements (new bikes, physics, ...). I could not even understand what the last snapshots were for.
Some better dynos must be added, we do not have any of 'em since 2009.
Thanks anyways Jlv.
Finesse Supersports
yzmxer608
Posts: 15352 Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A
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by yzmxer608 » Sat Apr 23, 2011 5:02 pm
This is the server client topic not the snapshot topic
.
TeamHavocRacing wrote: If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
FelipeMX
Posts: 550 Joined: Sat Apr 10, 2010 2:45 am
Team: Finesse Supersports
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by FelipeMX » Mon Apr 25, 2011 12:24 am
yzmxer608 wrote: This is the server client topic not the snapshot topic
.
though I was high, my bad
Finesse Supersports
Sib43
Posts: 1866 Joined: Wed May 13, 2009 7:10 pm
Team: pridemx.at
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by Sib43 » Tue May 03, 2011 2:28 pm
- I made the serverargs file (im 99% sure that i made no mistake inside)
- i started the runserver.bat file
- I went ingame and 127....
and finally...
- I gave out my IP adress (62.47.13.252), but ppl can't connect :S
any help?
yzmxer608
Posts: 15352 Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
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by yzmxer608 » Wed May 04, 2011 9:19 pm
Did you forward the port you used?
TeamHavocRacing wrote: If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Sib43
Posts: 1866 Joined: Wed May 13, 2009 7:10 pm
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by Sib43 » Fri May 06, 2011 5:51 am
How to?
yzmxer608
Posts: 15352 Joined: Mon Dec 29, 2008 4:30 am
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by yzmxer608 » Fri May 06, 2011 2:43 pm
Sib43 wrote: How to?
It's in the troubleshooting section of the tutorial
http://www.mxsimulator.com/benchracing3 ... f=1&t=4380 . Use the port you chose in the server args.
TeamHavocRacing wrote: If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
matias
Posts: 169 Joined: Mon Dec 24, 2007 6:16 pm
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Location: argentina
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by matias » Mon May 23, 2011 1:57 am
josh , i ll be good , as server console can send commands to handle the server , from the server application . to be a real dedicated server, for example some times im not on the game pc to change the the track , and im seen ppl trying to enter the server , and hasn't the track , and to change the track i must close the server and start it again.
i hope do u read this comment , and include it in the next release
Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.