Joe Sawler wrote:ya it did the same thing to me some times but over all i really liked it after i got used to it its really fun but i dont think it transfers enough weight to the back when he leans back because you still do nose dives when you still lean all the way back and you cant do wheelies not saying they are important just that in real life you can wheelie through whoops and stuff like that
That is realistic, though.
If you seatbounce a jump, and you sit too far back, you go over the bars, right?
To far forward, and you do the same thing.
It's hard to explain it standing since you don't really have a standup position where you'd be on the rear fender, but it's a spring. It's loading your shock, and rebounding faster, because it compresses faster. This forces your bike to go up and gyro forward. I haven't tested it yet, but I will.
And I'll say this first: Thanks JLV, you proved me wrong. I didn't think there was this much progress going on.
yomo195 wrote:well firstly i just want to say i absolutely love it. I play in 1st person so the torso doesn't bother me
Anyway a few points from me
Pro's:
The extra traction around corners is so much better
Soaking up bumps
Makes rough tracks much easier and heaps of fun
Overall just an awesome improvement i cant remember all the pro's
Con's
Rider position looks a little awkward - I think legs more upright and body more parallel to ground would be better (see picture below)
Making it easy to put in dead spots for the controller because it is really hard to pull directly back through a set of whoops (and if you lean a bit to the left or right you are going to eat dirt real fast)
Other random ideas:
On starts have the wheel pop up unless you are leaning forward (just in real life) (maybe add a hole shot button
)
On flat corners have the rider stand up against the bike rather than lean against it
Not sure if it would work but try out sticky lean back and forward... for whoops and stuff
And obviously having the leg out will be awesome (even if it doesn't actually effect the bike)
Overall it is awsome and a real improvement on an already awesome game. Thank you so much
And to that, look at his knees. They are way above the seat, so he is most likely 6 foot 1, at least. Ever look at Travis Pastrana when he jumps? Legs, fairly straight, parrallel to he ground/45 to the ground torso. Then watch James stewart jump? He's practically 1 inch of the seat all the time, torso straight up and down.
The rider position varies depending on the rider. I always get 5 foot 5 people saying that I don't jump right, but it's different because I'm 8 inches taller than them.
http://www.theracingpaper.com/blogandt/ ... trana1.jpg
Same with Windham.
http://farm3.static.flickr.com/2228/227 ... a9242f.jpg
Me: (6'1")
http://i78.photobucket.com/albums/j102/ ... 0_0754.jpg
Funny how I can't find a picture of Stewart not whipping when he's in the air. Lol.
http://k43.pbase.com/g3/97/326897/2/527 ... ontiac.jpg