New rider test

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moorin
Posts: 671
Joined: Wed Mar 19, 2008 8:52 am

Re: New rider test

Post by moorin »

well unless a torso is made i dont think we will be using this for quite some time so i dont wanna get too hooked to it lol
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ddmx
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Location: Midland MI

Re: New rider test

Post by ddmx »

there will be an entire new rider model
DJ99X
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Location: Land Down Under

Re: New rider test

Post by DJ99X »

No one can race with this new rider thing yet, the demo's made from it are incompatible with the old ones. So if anyone submits a demo made from this to one of the races, you shall be slapped in the face
mace-x
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Location: candy planet.

Re: New rider test

Post by mace-x »

DJ wrote:No one can race with this new rider thing yet, the demo's made from it are incompatible with the old ones. So if anyone submits a demo made from this to one of the races, you shall be slapped in the face
but we can do a spliced race with 2 guys using the rider leaning true?
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DJ99X
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Location: Land Down Under

Re: New rider test

Post by DJ99X »

I'm not sure. I don't think the current splicing scripts work for this.
wakestyle21
Posts: 658
Joined: Fri Nov 30, 2007 1:34 pm

Re: New rider test

Post by wakestyle21 »

I think the rider lean is great...you can really add some style to your riding...I think this brought this game to life. Before it felt like a robot driving a bike now it feels like im actually controlling everything. Great job jlv cant wait for the final release.
ShackAttack12
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Joined: Fri May 09, 2008 1:51 am
Location: San Diego, CA

Re: New rider test

Post by ShackAttack12 »

I have to say, after putting lots of laps on the stock tracks.... i simply love the rider movement.

After you get used to how leaning effects certain parts of your technique, it really becomes so much fun.

Scrubbing seems so much more.... rewarding in a sense. You come up to a jump and right before you hit the top of the jump, you lean back and flick it sideways. Midway through your jump you lean foward and turn the opposite way to bring it back. It just simply feels so neat and rewarding when using 1st person view.

Also, i have noticed that there are certain times when leaning back in a corner can be beneficial. Also, on berms that you want to just cut on a dim, you come in straight, lean foward, flick the bike, and gas out of it.... i've done it about a dozen times now and, again, just simply feels awesome.
ShackAttack12
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sean#23
Posts: 29
Joined: Mon Jun 23, 2008 3:12 pm

Re: New rider test

Post by sean#23 »

what about the AI, will they also learn to lean back and forth and make it usefull?
DJ99X
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Location: Land Down Under

Re: New rider test

Post by DJ99X »

Yeah, didnt think about that. It will definately keep them upright better
sean#23
Posts: 29
Joined: Mon Jun 23, 2008 3:12 pm

Re: New rider test

Post by sean#23 »

And that would definately be a bonus:)
mx4life
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Joined: Mon Oct 13, 2008 2:28 am

Re: New rider test

Post by mx4life »

I simply love the movement, whoops are so fun now............so when's the torso gonna be placed
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Joe
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Joined: Wed Dec 19, 2007 10:17 pm
Team: MXSP
Location: PEI,Canada

Re: New rider test

Post by Joe »

ddmx488 wrote:there will be an entire new rider model
Joe
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Location: PEI,Canada

Re: New rider test

Post by Joe »

anyone notice you cant turn as sharp?
Wilson
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Location: Vegas

Re: New rider test

Post by Wilson »

yea you can just lean forward.
FactoryBR21
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Location: Cascavel - Brazil

Re: New rider test

Post by FactoryBR21 »

Allright , i took a time and rode it better ! Hell thats awesome how the bike ride at bumps is awesome , you can lean back on bumps and ride more fast !
Moviments are perfect , really good. To be honest this moviments are best than MVA ( I really like his moviments)
Great job JVL , can't wait for final product
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
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