post your screen shots of MXSim

Post your screenshots and videos here
Shadow
Posts: 2772
Joined: Sun Dec 02, 2007 5:10 pm
Team: FSK
Location: Finland

Re: post your screen shots of MXSim

Post by Shadow »

nickmx wrote:like to have that demo shadow.. looks hectic
Here you go, 40 riders at Windcott
Probably won't give much of a fight unless you're as bad as me, but at least it's entertaining to watch.
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Those who possess strength have also known adversity.
brasher454
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Location: Aussie!

Re: post your screen shots of MXSim

Post by brasher454 »

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brasher454
Posts: 84
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Location: Aussie!

Re: post your screen shots of MXSim

Post by brasher454 »

bored as fuk
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Mr.Two
Posts: 1060
Joined: Mon Sep 21, 2009 9:25 pm

Re: post your screen shots of MXSim

Post by Mr.Two »

First time trying MXS pics haha

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peters146
Posts: 342
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Re: post your screen shots of MXSim

Post by peters146 »

messed with my graphic settings tell me what you think
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peters146
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Re: post your screen shots of MXSim

Post by peters146 »

im bored today
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Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: post your screen shots of MXSim

Post by Duckstream »

You sould atleast get 800x600 pics, and try taking pics with some replay (if your not demo player)
And use --hidden-pause (or was it that?) to get off the pause, and --hidden-hud to get map and things like that off the screen if you take the screenshots in 3rd person view.
tyskorn
Posts: 6491
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Team: Adept MX Graphics
Location: Utah, USA

Re: post your screen shots of MXSim

Post by tyskorn »

Mr.Two wrote:First time trying MXS pics haha

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Could you please send me a link for that helmet?I just searched for it and could not find it. :mrgreen: .
Thanks.
Rallemx
Posts: 1136
Joined: Fri Nov 21, 2008 2:00 pm

Re: post your screen shots of MXSim

Post by Rallemx »

Its included in the huge skin pak Shack released
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LuKe
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Location: Essex-England

Re: post your screen shots of MXSim

Post by LuKe »

all unedited

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markm32
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Location: Virginia

Re: post your screen shots of MXSim

Post by markm32 »

Something I just noticed, and please correct me if I'm wrong. The new shaders system does not remove the need for skin shading? Although I have been reading that you don't need to use shading in the template with the new system, I'm noticing some new skins that don't really look as they should. For instance, when modeling it wasn't necessary to get each curve in there because the skin shading. This would mean that without the skin shading some of the models, well most of them, would not be accurate. Just something to think about with your skins when making them, you still need to do shading. Especially on curves not made when the model was made. I'm rambling now so I'll shut up.
LuKe
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Re: post your screen shots of MXSim

Post by LuKe »

if u are implementing that i have no shading, i do, but i do have the shaders on from the snapshot before last :wink:
markm32
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Re: post your screen shots of MXSim

Post by markm32 »

Not at all. I can see that you have both shading and the shaders. I was just saying there IS a need for template shading. It was random but it just popped into my head so I wrote it down. Not bashing your skin or shading in any way. :)
LuKe
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Re: post your screen shots of MXSim

Post by LuKe »

no problem mark, i misunderstood :oops:
kawirider238
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Re: post your screen shots of MXSim

Post by kawirider238 »

Took a ride at the SX Invitation with some gear MXRyan and I are working on.

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