Page 4 of 876

Re: Post your upcoming tracks

Posted: Sat Dec 19, 2009 10:20 pm
by Duckstream
Yes i meant that, didn't know the words, i experimented that and it worked good, and the latest preview i posted is part of the second "section" where i used your ideas, dig into and the lip things.
I'm not that good at English (reading it at least) but i got what you mean, its still work in progress i need to figure all out cause that's my second track (really lol the first ones done but haven't textured it) and well its hard to like run first in PS, then see l3dt how it looks, then in game to check if its rideable, i hope someday we get a better track editor, a single program for editing.
Thanks for your tips, i don't know how long you have been a member on this community but you seem to know what are you talking about.
Ducky.

Re: Post your upcoming tracks

Posted: Sat Dec 19, 2009 10:50 pm
by DJ99X
He makes tracks for the MVA series, ie he works at Rainbow studios

Re: Post your upcoming tracks

Posted: Sun Dec 20, 2009 5:47 am
by ddmx
Still got some env work to do, but this track is nearing completion...as soon as I get the animated crowd done.

WIP:
Animated Jumbotron
Animated Camera flashes
Lighting work
outside track work
finish track textures
Image

Re: Post your upcoming tracks

Posted: Sun Dec 20, 2009 6:56 am
by DJ99X
Animated Jumbotron
Animated+Jumbo= Insane video bandwidth usage

Re: Post your upcoming tracks

Posted: Sun Dec 20, 2009 7:51 am
by dearnhardtfan7
DJ wrote:
Animated Jumbotron
Animated+Jumbo= Insane video bandwidth usage
yea i will say that i have experimented with this myself and with the number of images it takes to make it look decent, you get a severe performance hit. You may know something that i dont tho, and may can pull it off. Best of luck to you.

Re: Post your upcoming tracks

Posted: Sun Dec 20, 2009 7:54 am
by Jones221
Wheels made an animated stadium and it lagged so bad..
Look cool? Yes

Playable? No

Re: Post your upcoming tracks

Posted: Sun Dec 20, 2009 4:53 pm
by Duckstream
Saw a pic where you have groud in there, migth i suggest that you hide some important persons there ;)
I like the looks of that stadium and i hope to see a preview video sometime soon?

Re: Post your upcoming tracks

Posted: Sun Dec 20, 2009 5:33 pm
by ddmx
By animated stadium i just mean some adds that rotate. Maybe like 6 512x512 size images.

Re: Post your upcoming tracks

Posted: Tue Dec 22, 2009 12:54 pm
by jhdm17

Re: Post your upcoming tracks

Posted: Wed Dec 23, 2009 12:33 am
by wheels1758
gdt phoenix wrote:Animated Camera flashes

MX Simulator Animated Crowd Camera Flashes


United States Patent 4125586

Using an animated sequence file (.seq) created using the released sequence file creator from JLV(Josh Vanderhoof, creator of MX Simulator), the crowd will be made to flash cameras and appear as a real-life crowd. These animations can range anywhere from Kim Jong Ill(North Korea) waving awkwardly to a simple MXS user, often reffered to as a dick(jones221), taking a picture of himself in a mirror. Any number of images can be used to make the crowd appear to be real. Mine may not be the best, but (as far as i know) it was the first.

Inventors:
Wheeler, Michael S. (aka Wheels1758)

Application Number:
05/425562

Publication Date:
12/06/2009

Re: Post your upcoming tracks

Posted: Wed Dec 23, 2009 12:40 am
by Jones221
....
Thanks Wheels.

My first track (Breuil beta)

Posted: Thu Dec 24, 2009 5:45 pm
by totorox
Here my first track (beta), a replica of a french local track.
Help me to improve it with some tips, thx.
Click on the picture to take your gift and Merry christmas. (only 10 download for rapidshare ?)
Image]

Re: Post your upcoming tracks

Posted: Thu Dec 24, 2009 6:25 pm
by tyskorn
It looks awesome toto. :mrgreen:

Re: Post your upcoming tracks

Posted: Thu Dec 24, 2009 9:50 pm
by DJ99X
Cant try it yet, but from that pic, you made those stock textures look real good. The disp itself looks nice and neat.

Re: Post your upcoming tracks

Posted: Thu Dec 24, 2009 10:04 pm
by tyskorn
It needs to be in a folder.Not just all over.Because the track won't work without a folder and the texture won't work with one. :(