would you rather me call him chris? idk him personally at all. just from MvA, vital, and here. is that a bad thing to call him? i just did it for short for checkerz. sorry. whats it to you anyways?paulr093 wrote:wow you know him that well to call him chex?
Upcoming Tracks and Track Objects #2
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Re: Upcoming Tracks and Track Objects #2
Re: Upcoming Tracks and Track Objects #2
You can call me whatever you want, chex is fine. Yes, barrington knows me enough to call me whatever.
As far as the question if it's a new Next Friday. No, I just stole the sky cube, grass, and overlay decal. It's a completely flat local track. Maybe a bit similar style to next friday, but not really. I think it's right up there in the fun factor tho.
As far as the question if it's a new Next Friday. No, I just stole the sky cube, grass, and overlay decal. It's a completely flat local track. Maybe a bit similar style to next friday, but not really. I think it's right up there in the fun factor tho.
Re: Upcoming Tracks and Track Objects #2
My first track in process
Re: Upcoming Tracks and Track Objects #2
I usually just call him god... but that's just me.barrington314 wrote:would you rather me call him chris? idk him personally at all. just from MvA, vital, and here. is that a bad thing to call him? i just did it for short for checkerz. sorry. whats it to you anyways?paulr093 wrote:wow you know him that well to call him chex?
Next friday is easily my favourite track ever because it's relatively easy but still has a fun factor woven in.
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Re: Upcoming Tracks and Track Objects #2
here's some pics of GP Brasil 2009. Canelinha-SC BRASIL
Re: Upcoming Tracks and Track Objects #2
Sick!!!!!
Re: Upcoming Tracks and Track Objects #2
I haven't put much effort into searching, but if someone more skilled than the average person at the editor gets a hold of a MX Unleashed disp map, can they somehow convert it to MXS without to much editing? I have about 20 unfinished MVA tracks I'll never finish but by the time I figure out the editor I'll be 60
Re: Upcoming Tracks and Track Objects #2
MvA displacement maps are only 512x512 aren't they? You could probably do it with an HD map and some scaling stuff. Just read the tutorial about the terrain.hf and try some stuff out.
Re: Upcoming Tracks and Track Objects #2
The biggest problem is going from 8 bit to 16 bit grayscale required for MXS.
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Re: Upcoming Tracks and Track Objects #2
I'd tell you forgetting about converting mva tracks for MXS.. belive me. I gave it enough try
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Re: Upcoming Tracks and Track Objects #2
Looks familiar.
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Re: Upcoming Tracks and Track Objects #2
is that barcia?
tyskorn wrote:WHOA WHOA WHOA. I apologize for Brady's language, everyone.
Re: Upcoming Tracks and Track Objects #2
It was already beta'd137 wrote:Looks familiar.
MX181 wrote:one of them bop it toys from when I was a child that taught young girls how not to give a hand job?