Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
Flo#114
Posts: 759
Joined: Mon Aug 22, 2011 7:01 pm
Team: FCrew/Twöla
Location: France, Strasbourg

Re: Upcoming Tracks and Track Objects #2

Post by Flo#114 »

I want that :)
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mxs4crf
Posts: 1564
Joined: Wed Dec 01, 2010 8:21 pm
Team: FCrew
Location: France,Paris

Re: Upcoming Tracks and Track Objects #2

Post by mxs4crf »

Flo#114 wrote:I want that :)
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Nick#126
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Team: Privateer
Location: Veldhoven, The Netherlands
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Re: Upcoming Tracks and Track Objects #2

Post by Nick#126 »

mxs4crf wrote:
Flo#114 wrote:I want that :)
Nick van Gerwen
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sam-brinkley
Posts: 306
Joined: Fri Feb 15, 2008 11:12 am
Team: Pro Privateer
Location: England

Re: Upcoming Tracks and Track Objects #2

Post by sam-brinkley »

Nick#126 wrote:
mxs4crf wrote:
Flo#114 wrote:I want that :)
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LucMx23
Posts: 1145
Joined: Fri Sep 09, 2011 3:09 pm
Team: Digital Dirtworx
Location: Germany
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Re: Upcoming Tracks and Track Objects #2

Post by LucMx23 »

whipped that up in the past hours :P
what do you think about it? and about the split section, good or bad idea? i kinda like it and its something new (i think), besides that it is a bit like the joker line on the MEC '12 :)

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checkerz
Posts: 8788
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

yfz22 wrote:posting after motoboss is really discouraging lol
that track looks amazing


anyways...
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This looks really fun to me.
checkerz
Posts: 8788
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

SX Open Night 1 Track Map is on the rF Facebook page.

http://www.facebook.com/RaceFactoryGaming
BraydenKTM
Posts: 1409
Joined: Fri Oct 22, 2010 1:55 am
Team: JDR/J-Star/Ktm
Location: Australia, Queensland

Re: Upcoming Tracks and Track Objects #2

Post by BraydenKTM »

JDR/J-Star/KTM Track at lucas oil mx park.. beta 1 thanks to Roy for the preview video


http://www.youtube.com/watch?v=d_0C4bzUYs8&feature=plcp
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JDR/J-Star/KTM | 2012
#HatersGonnaHate
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mxsisboss
Posts: 1702
Joined: Mon Feb 06, 2012 6:11 pm

Re: Upcoming Tracks and Track Objects #2

Post by mxsisboss »

Nice tracks guys!
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
rafagas
Posts: 381
Joined: Sat Dec 31, 2011 12:53 pm
Location: Barcelona, Spain

Re: Upcoming Tracks and Track Objects #2

Post by rafagas »

Started working on the visual aspects of the track


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137
Posts: 2633
Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF

Re: Upcoming Tracks and Track Objects #2

Post by 137 »

Looks sick man.

Thanks Tyler for the fences.

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If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
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Flo#114
Posts: 759
Joined: Mon Aug 22, 2011 7:01 pm
Team: FCrew/Twöla
Location: France, Strasbourg

Re: Upcoming Tracks and Track Objects #2

Post by Flo#114 »

That's sick dude ! Oo
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MX PRODIGY 17
Posts: 3275
Joined: Tue Apr 12, 2011 9:36 pm
Team: TBR
Location: New Jersey

Re: Upcoming Tracks and Track Objects #2

Post by MX PRODIGY 17 »

137 wrote:Looks sick man.

Thanks Tyler for the fences.

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Look good :D
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checkerz
Posts: 8788
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

Grass looks a little too clean and green 137. rafgas, looks great.
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Upcoming Tracks and Track Objects #2

Post by DJ99X »

The walls need edgesplitting and a normal map
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