Curved Gradients
Curved Gradients
would this not be great ? Yes to add no to not add
Re: Curved Gradients
DO IT
Re: Curved Gradients
It'd obviously be a good feature. The question is exactly how it should work. Just the current gradient interface except curved still wouldn't be enough for stuff like hip jumps that have different levels for the inside and outside. I'm thinking it'd be better to do a mesh that works like a subdivision surface in blender.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: Curved Gradients
That sounds ideal.
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Re: Curved Gradients
PLEASE add this feature!
PLUS: it would be great to choss an angle limit when using a Radial gradient! Like when you want to do exactly 90 turns or 70 or 45!
MORE: add like an indication in feet when you re editing gradient. I mean the height of the dots and distance between dots.
I am just using the editor and I feel like there could be little tools like this that could help us, Let me know if it is doable ?!?
Dom,
1952
PLUS: it would be great to choss an angle limit when using a Radial gradient! Like when you want to do exactly 90 turns or 70 or 45!
MORE: add like an indication in feet when you re editing gradient. I mean the height of the dots and distance between dots.
I am just using the editor and I feel like there could be little tools like this that could help us, Let me know if it is doable ?!?
Dom,
1952