James BUBBA Stewart Compound

All about making tracks for MX Simulator
sesto5
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Re: James BUBBA Stewart Compound

Post by sesto5 »

Looking unreal so far
250 East
FactoryBR21
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Re: James BUBBA Stewart Compound

Post by FactoryBR21 »

mb hit me up to help on the project I'd be glad to help on the national track ;)
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
magnusson
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Re: James BUBBA Stewart Compound

Post by magnusson »

sesto5 wrote:Looking unreal so far
way to go keeping him motivated, looks great!, the left one looks funner..
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Magnus42
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Re: James BUBBA Stewart Compound

Post by Magnus42 »

Motoboss wrote:Both SX's roughed in ..Gonna start on the MX

http://img641.imageshack.us/img641/3533/showeg.png
You are awesome!! :wink: i think this will be one of the best tracks for MXS.
Motoboss
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Re: James BUBBA Stewart Compound

Post by Motoboss »

If I could get someone to make objects for this... it would be most apreciated...


Thanks for the comments guys....

:D
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dylan22
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Re: James BUBBA Stewart Compound

Post by dylan22 »

Motoboss wrote:Both SX's roughed in ..Gonna start on the MX

http://img641.imageshack.us/img641/3533/showeg.png
keep it up man, super appreciative of this!
Image
BrutalMX
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Re: James BUBBA Stewart Compound

Post by BrutalMX »

Motoboss wrote:If I could get someone to make objects for this... it would be most apreciated...


Thanks for the comments guys....

:D
Awesome work Motoboss...

May you PLEASE share with me, your way of making tracks? If you could write up a little tutorial, I would appreciate it. My problem is getting the layout right...i see that you took the satellite image and you are working right on it in the editor....HOW? When I try and make the decal as big as the track, it doesnt end up looking right, never big enough, etc. Im so lost on where to start...please help!
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Motoboss
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Re: James BUBBA Stewart Compound

Post by Motoboss »

BrutalMX wrote:
Motoboss wrote:If I could get someone to make objects for this... it would be most apreciated...


Thanks for the comments guys....

:D
Awesome work Motoboss...

May you PLEASE share with me, your way of making tracks? If you could write up a little tutorial, I would appreciate it. My problem is getting the layout right...i see that you took the satellite image and you are working right on it in the editor....HOW? When I try and make the decal as big as the track, it doesnt end up looking right, never big enough, etc. Im so lost on where to start...please help!
Just save what ever image you want as the shadingx2 ppm and put it in your track folder.. 1025 x 1025 of course...Nothin hard about that

As for a tutorial on how I make tracks..It comes with over 5 years of trial and error ...Its what I love to do so I dont give up ...I might make 3 or 4 tracks before i come up with something thats worth releasing.... Im always learning something new
Appreciate my hard work? Buy me a beer,
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BrutalMX
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Re: James BUBBA Stewart Compound

Post by BrutalMX »

So save the satellite image as shadingx2.ppm? How would I go about doing that? Im sorry if this is a dumb Q, but im lost haha...
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Wilson
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Re: James BUBBA Stewart Compound

Post by Wilson »

Motoboss wrote:If I could get someone to make objects for this... it would be most apreciated...
I wouldnt mind helping.
checkerz
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Re: James BUBBA Stewart Compound

Post by checkerz »

Might wanna work on the jumps on the SX track. They aren't just a bunch of 3 footers in a row.

Other than that, the track on the left doesn't look too far off. It's also on a hill. The finish line double is a bit of a step up. The land isn't actually flat, though it's hard to tell from a top down. The SX on the right looks to be a good bit off the actual track.
mxbiker
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Re: James BUBBA Stewart Compound

Post by mxbiker »

checkerz off-topic question for you, have you been on stewarts compound?
Proud MXS member since 2008
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Jones221
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Re: James BUBBA Stewart Compound

Post by Jones221 »

mxbiker wrote:checkerz off-topic question for you, have you been on stewarts compound?
:lol:
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checkerz
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Re: James BUBBA Stewart Compound

Post by checkerz »

mxbiker wrote:checkerz off-topic question for you, have you been on stewarts compound?
yes. took over 350 photos for reference as well as measurements and blueprinted the whole facility before building it. I could re-create every bump in my sleep at this point.

Having the google top down will help you a lot Motoboss, they just updated it recently with most of his newer track and layout, something I wish I had to work with when doing it. Will definitely need to find some videos/photos from on the ground to capture the true shape of the jumps and heights better as well as the elevation of the land. None of it except the one SX track is truly flat.
mxbiker
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Re: James BUBBA Stewart Compound

Post by mxbiker »

Jones221 wrote:
mxbiker wrote:checkerz off-topic question for you, have you been on stewarts compound?
:lol:
:lol:
Proud MXS member since 2008
Still a MXS 125CC rider!
2011 SMA nationals championships leader
5th at the GP replica series 2011
3th overall with team Holland at the MXSON 2010
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