Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

kona309 wrote:You could just copy it in as a terain and test ride it...
KTM57 wrote:Nah, you'd need the exact scale for it to be right. I tried to do that to Jack's Freestone a long time ago when he posted a picture and it sure didn't ride right. :lol:
wheels1758 wrote:I cant figure out the lines! Too many vertical walls in the way! You should blend them in better so they are rideable
Yeah if you read any of the 3 post i just quote you will understand why. I ridden it (beta tested and its nothing like that wheels!!! :wink:
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KTM57
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Re: Upcoming Tracks and Track Objects #2

Post by KTM57 »

LOLOL, you totally just owned yourself.
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LucMx23
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Re: Upcoming Tracks and Track Objects #2

Post by LucMx23 »

ahahahahahahahahahahahahah :lol: :lol: :lol: :lol: :lol:
mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

KTM57 wrote:LOLOL, you totally just owned yourself.
me?
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MOTO NATIOM112
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Re: Upcoming Tracks and Track Objects #2

Post by MOTO NATIOM112 »

haggqvist wrote:Finished the banners and fencing for Sevlievo last night.

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when are you hoping to release it?
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760Liam
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Re: Upcoming Tracks and Track Objects #2

Post by 760Liam »

Wow! Thanks dude for posting pics of haggqvist's track, makes mine look like crap lol. Anyway, here's a track I'm making. It's a sand track! :D I have only spent about 10 min on it so far, so it shouldn't look finished. It's a pretty fun track, IMO. Here are some pics:
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kona309
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Re: Upcoming Tracks and Track Objects #2

Post by kona309 »

10 minutes, lookin solid.
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My stats:http://mxsimulator.com/servers/allservers/players/3042/
Jones221 wrote:Kona is right.
jlv wrote:If you kids don't knock it off I'm pulling this forum over!
KTM57
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Re: Upcoming Tracks and Track Objects #2

Post by KTM57 »

mxrewind665 wrote:
KTM57 wrote:LOLOL, you totally just owned yourself.
me?
Nope, Chuck Testa.
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LucMx23
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Re: Upcoming Tracks and Track Objects #2

Post by LucMx23 »

LucMx23 wrote:ahahahahahahahahahahahahah :lol: :lol: :lol: :lol: :lol:
ehm24
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Re: Upcoming Tracks and Track Objects #2

Post by ehm24 »

Very dangerous to cut through 3 lanes of track, may cause a HUGE pile up.
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shawn1331
Crushed Dissenter
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Re: Upcoming Tracks and Track Objects #2

Post by shawn1331 »

Started working on a natural freeride track today, I was going for like a dried up lake and riverbed with the jumps built into the banks like octillo. It's not bad but I want to put in some more hips and technical jumps. These are most of the jumps so far.Put in about an hour so far, don't worry I won't release with the ugly ruts from eroding, on another note does anyone know how to make the ruts not blood red?
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By shawn1331 at 2012-01-04
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By shawn1331 at 2012-01-04
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By shawn1331 at 2012-01-04
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By shawn1331 at 2012-01-04
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By shawn1331 at 2012-01-04
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By shawn1331 at 2012-01-04
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By shawn1331 at 2012-01-04

BTW my CP is shit so the graphics are horrid:P LOL
die996
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Re: Upcoming Tracks and Track Objects #2

Post by die996 »

LucMx23 wrote:RivalRacingSeries Rd.1
http://img207.imageshack.us/img207/8449 ... ot087j.png

First time trying to make a layout like this what do u think? comments pls :D
http://img408.imageshack.us/img408/317/95284349.jpg
I have some SX designs if you want them...
Howcanyoubesofuckingdumbthatyou'rereadingthis??
LucMx23
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Re: Upcoming Tracks and Track Objects #2

Post by LucMx23 »

yeah i saw them
i really like am if im allowed i might take a few of em :D
get me on msn then we can talk if u want
luc-wrase@gmx.de
LucMx23
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Re: Upcoming Tracks and Track Objects #2

Post by LucMx23 »

ok heres the track i posted here as layout a few posts before
i had to change some sections a bit because of the size of the jumps and i changed the start
its still beta version but overall im happy with the track
enjoy!
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