Help needed for a big freeride terrain

All about making tracks for MX Simulator
Shadow
Posts: 2772
Joined: Sun Dec 02, 2007 5:10 pm
Team: FSK
Location: Finland

Help needed for a big freeride terrain

Post by Shadow »

Alright, methinks this is a task people might actually enjoy.
I need help for finding good lines as the terrain is way too big for me to do it alone. So ride the track, and when you find a cool line, mark it down with decals, and either send the decals file to me, or copypaste the lines for the decals to this thread using the code tags.
E.G.

Code: Select all

Decal lines taken from the decals file inside the track folder for a cool line I just found.
Looks something like this:
[3049.009033 3095.133545] -2.767860 32.000000 0.500000 @blankhuge/loam_muddyfade16x16.png
[3051.690674 3113.570557] -2.997157 32.000000 0.500000 @blankhuge/loam_muddyfade16x16.png
[3052.696289 3131.002197] -3.083967 32.000000 0.500000 @blankhuge/loam_muddyfade16x16.png
[3051.355469 3145.081299] 3.046644 32.000000 0.500000 @blankhuge/loam_muddyfade16x16.png
[3044.651123 3123.962402] -0.079828 32.000000 0.500000 @blankhuge/loam_muddyfade16x16.png
[3033.253662 3094.127686] 0.364911 32.000000 0.500000 @blankhuge/loam_muddyfade16x16.png
The riding lines don't necessarily need to have huge gaps or jumps, if it's just something that makes you go "That was cool!" then that's enough.
I've put down a few lines into the track as an example.

The more guys we can get to contribute to this, the more varied and interesting the lines should be and the track will be that much better!

Feedback regarding the traction is also appreciated. Or any good ideas that you might get. :)

TRACK DOWNLOAD: http://www.mediafire.com/?odxt8lgddtis4xi

And the pics:
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Jlv, this track so begs for that 500cc 2-stroke! :wink: :lol:
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Those who possess strength have also known adversity.
BuddyTheElf
Posts: 2264
Joined: Tue Nov 29, 2011 10:47 pm
Team: Privateer
Location: UK

Re: Help needed for a big freeride terrain

Post by BuddyTheElf »

I dont even know where to begin :shock:

A lot of cool hits could be made by making a small lip so that it looks like it was made with a shovel but there are plenty of natural lips already.
shawn1331
Crushed Dissenter
Posts: 613
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Team: Entrepreneur

Re: Help needed for a big freeride terrain

Post by shawn1331 »

This is my style of riding. Give me a week and I'll have tons of jumps in there for you!
MX PRODIGY 17
Posts: 3275
Joined: Tue Apr 12, 2011 9:36 pm
Team: TBR
Location: New Jersey

Re: Help needed for a big freeride terrain

Post by MX PRODIGY 17 »

my hero. Make more <3
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Shadow
Posts: 2772
Joined: Sun Dec 02, 2007 5:10 pm
Team: FSK
Location: Finland

Re: Help needed for a big freeride terrain

Post by Shadow »

BuddyTheElf wrote:A lot of cool hits could be made by making a small lip so that it looks like it was made with a shovel but there are plenty of natural lips already.
Good idea, if you happen to come up with jumps like that, mark them down with decals too and let me know it's supposed to have a manmade lip.
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Those who possess strength have also known adversity.
AirFlexoxo
Posts: 147
Joined: Sun Nov 01, 2009 11:03 pm
Location: France

Re: Help needed for a big freeride terrain

Post by AirFlexoxo »

COOL dismap again Shadow :!: I have pick some good jumps in southwest of map
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AirFlex, #354
AirFlexoxo
Posts: 147
Joined: Sun Nov 01, 2009 11:03 pm
Location: France

Re: Help needed for a big freeride terrain

Post by AirFlexoxo »

Op's Link Here
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AirFlex, #354
mxsisboss
Posts: 1702
Joined: Mon Feb 06, 2012 6:11 pm

Re: Help needed for a big freeride terrain

Post by mxsisboss »

Thanks shadow!
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
mxer223
Posts: 574
Joined: Sun Apr 26, 2009 9:40 pm

Re: Help needed for a big freeride terrain

Post by mxer223 »

are we allowed to build up lips, or adjust anything for a landing? Or just use what's there.
jlv wrote:I apologize for ruining all future MX games for you guys.
Shadow
Posts: 2772
Joined: Sun Dec 02, 2007 5:10 pm
Team: FSK
Location: Finland

Re: Help needed for a big freeride terrain

Post by Shadow »

Just use what's there, but if you find a spot that would make for a good jump with a small lip/landing work, mark those down too. Just let me know what spots are like that, so I can build the lip right away and won't have to spend time trying to figure out you intended a manmade lip there.

No any other reason than if others start messing with the disp, it'll be a real pain in the ass for me trying to match up several different dispmap changes together. :)
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Those who possess strength have also known adversity.
jbob23
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Location: Inman, Kansas

Re: Help needed for a big freeride terrain

Post by jbob23 »

This is an absolute blast! best freeride map yet. there are multiple sick jumps that you can link together everywhere. this would be awesome on a server.
abbouncer
Posts: 46
Joined: Fri Jan 13, 2012 8:54 pm
Team: Privateer

Re: Help needed for a big freeride terrain

Post by abbouncer »

I am going to mark loads of stuff now ill post decals later
shanebell
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Re: Help needed for a big freeride terrain

Post by shanebell »

Is anything going on with this? I was pumped when it was first being talked about.
jlv wrote:I apologize for ruining all future MX games for you guys.
abbouncer
Posts: 46
Joined: Fri Jan 13, 2012 8:54 pm
Team: Privateer

Re: Help needed for a big freeride terrain

Post by abbouncer »

Yea i have found quite a few jumps and lines im going to post decals later when i have finished
abbouncer
Posts: 46
Joined: Fri Jan 13, 2012 8:54 pm
Team: Privateer

Re: Help needed for a big freeride terrain

Post by abbouncer »

This is what ive done so far going to try to find more though to use this just replace your decals file with this one
http://www.mediafire.com/?gji4rgwt2r8n4gg
This is where to find the new jumps
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