All about making tracks for MX Simulator
nioubie
Posts: 1107 Joined: Fri Jun 22, 2012 1:48 pm
Team: *eMc*
Location: France
Contact:
Post
by nioubie » Sat Feb 09, 2013 9:57 pm
barrington314 wrote: Mason, I already did SP1, and planned on doing 2 as well and releasing them together. But I did also start laying out switchyard. And I think its going to be sweet.
So anyone down to help me with some models for switchyard? When I say help me, I mean do it all. lol. Dont want to miss lead anyone.
yup i could do some even thought im not that skilled on blender, im sure i can do some good objects.
just msg me !
SMR 510RR
Posts: 2526 Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer
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by SMR 510RR » Sun Feb 10, 2013 12:15 am
I can do some of them...You want to replicate what is in MX vs. ATV or do some new ones but maintain the feeling?
barrington314
Posts: 6614 Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC
Post
by barrington314 » Sun Feb 10, 2013 1:32 am
SMR 510RR wrote: I can do some of them...You want to replicate what is in MX vs. ATV or do some new ones but maintain the feeling?
You have stuff to finish! lol.
I think Mason is working on some stuff. So Id hold off for now. Or just get with him.
SMR 510RR
Posts: 2526 Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer
Post
by SMR 510RR » Sun Feb 10, 2013 8:03 pm
barrington314 wrote: SMR 510RR wrote: I can do some of them...You want to replicate what is in MX vs. ATV or do some new ones but maintain the feeling?
You have stuff to finish! lol.
I think Mason is working on some stuff. So Id hold off for now. Or just get with him.
Haha I know, I will probably finish up the test track this afternoon.
sam-brinkley
Posts: 306 Joined: Fri Feb 15, 2008 11:12 am
Team: Pro Privateer
Location: England
Post
by sam-brinkley » Mon Feb 11, 2013 9:25 pm
For MXS I think Kingston Rd2 would be so fun! Some of the rhythms on that track were insane!