Mxsim and rough terrain
Mxsim and rough terrain
Allright, I'm trying to make a track that's not 'smooth as butter' as Motoboss put it but I've been running into a bit of a trouble. It seems mxsim REALLY doesn't like uneven terrain. Right now I need you guys to watch this vid and tell me if that looks too rough compared to real tracks.
I know it's a short vid and I'll upload the track tomorrow if anyone wants to try to tackle this rough stuff with me.
I know it's a short vid and I'll upload the track tomorrow if anyone wants to try to tackle this rough stuff with me.
Those who possess strength have also known adversity.
Re: Mxsim and rough terrain
What I believe you are failing to understand is that terrain is not rough like that in real life.
MX Tracks are smooth, with areas of heavy acceleration and braking becoming rough.
So your terrain should only be rough like that in braking and acceleration zones.
If you are using photoshop for your track, and you have those bumps on a different layer (which hopefully is the case), then try using a layer mask to reduce the bumpiness in appropriate areas.
MX Tracks are smooth, with areas of heavy acceleration and braking becoming rough.
So your terrain should only be rough like that in braking and acceleration zones.
If you are using photoshop for your track, and you have those bumps on a different layer (which hopefully is the case), then try using a layer mask to reduce the bumpiness in appropriate areas.
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Re: Mxsim and rough terrain
That looked like you were using a 1024x1024 map.
Re: Mxsim and rough terrain
Allright garasaki, thanks I'll do that. And yes, I'm using photoshop for those bumps
@Pumaxcs: It's 2049x2049 with the dimension?resolution whatever set to 0.6
@Pumaxcs: It's 2049x2049 with the dimension?resolution whatever set to 0.6
Those who possess strength have also known adversity.
Re: Mxsim and rough terrain
The bumps look too close together.
I reckon the track's with the most realistic roughness, were the one's that used erode, like St Jean d'Angely or Springburg
I reckon the track's with the most realistic roughness, were the one's that used erode, like St Jean d'Angely or Springburg
Re: Mxsim and rough terrain
This is probably the roughest I've ever seen a track in real life. I'm not sure a lap around a track in mxs with these bumps would be a smart idea.
Re: Mxsim and rough terrain
Used erode, how? Please elaborate.DJ wrote:The bumps look too close together.
I reckon the track's with the most realistic roughness, were the one's that used erode, like St Jean d'Angely or Springburg
That's pretty much what my aim was. A rough track where you can actually see the suspension doing some work in the straights.ddmx448 wrote:This is probably the roughest I've ever seen a track in real life. I'm not sure a lap around a track in mxs with these bumps would be a smart idea.
Those who possess strength have also known adversity.
-
- Posts: 2353
- Joined: Sat Dec 15, 2007 2:13 am
- Team: Privateer
- Location: Cascavel - Brazil
Re: Mxsim and rough terrain
Pretty sure you haven't ride in the red dirt ground in Brazil ! That's really bumpyddmx488 wrote:This is probably the roughest I've ever seen a track in real life. I'm not sure a lap around a track in mxs with these bumps would be a smart idea.
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Re: Mxsim and rough terrain
jesus, where i live that would be considered normal, ive rode much rougher at my local trackddmx488 wrote:This is probably the roughest I've ever seen a track in real life. I'm not sure a lap around a track in mxs with these bumps would be a smart idea.
http://www.youtube.com/v/vfKHNv18zGM
Re: Mxsim and rough terrain
X2LUKE2851 wrote:jesus, where i live that would be considered normal, ive rode much rougher at my local trackddmx488 wrote:This is probably the roughest I've ever seen a track in real life. I'm not sure a lap around a track in mxs with these bumps would be a smart idea.
http://www.youtube.com/v/vfKHNv18zGM
-
- Posts: 1439
- Joined: Mon Apr 13, 2009 7:00 am
- Team: Privateer
- Location: Santa Fe Springs, CA
Re: Mxsim and rough terrain
I take it ddmx won't like riding at Glen Helen.
That place get ROUGH.
That place get ROUGH.
Re: Mxsim and rough terrain
Add --erode 0.2 to the target line in the MX Sim shortcut. It can be any number up to 1 if you want. Thing is, the shadows are no longer updated, so its a bit hard to do it unless you re-render the shadows every few laps.Used erode, how? Please elaborate.
-
- Posts: 1531
- Joined: Wed Feb 18, 2009 4:31 pm
- Team: Privateer
- Location: Deep in the Heart of Autumn
Re: Mxsim and rough terrain
dude have you ridden at southwick? wayy rougherddmx488 wrote:This is probably the roughest I've ever seen a track in real life. I'm not sure a lap around a track in mxs with these bumps would be a smart idea.
Re: Mxsim and rough terrain
I think he is talking about tracks with harder dirt, not sandy tracks like the ones mentioned
Re: Mxsim and rough terrain
or hangtown
or glen helen
or any track?
or glen helen
or any track?
only one to win something real from the game!