Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
fra#226
Posts: 208
Joined: Thu Apr 01, 2010 5:19 pm
Location: Italy

Re: Upcoming Tracks and Track Objects #2

Post by fra#226 »

what do you think? sorry for page rape :lol:
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mxboy97
Posts: 583
Joined: Fri Jun 11, 2010 11:34 am
Team: TeamTimo

Re: Upcoming Tracks and Track Objects #2

Post by mxboy97 »

Looks good!
metal_miracle
Posts: 14
Joined: Fri Nov 18, 2011 2:23 am
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by metal_miracle »

a view of my track in progress

just cant get the collision file to work.for the ramps


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DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Upcoming Tracks and Track Objects #2

Post by DJ99X »

That looks pretty badass.

I'll try and do those collisions now
yz171kx12
Posts: 631
Joined: Thu Feb 17, 2011 11:21 pm
Location: Southern California

Re: Upcoming Tracks and Track Objects #2

Post by yz171kx12 »

going to use the decals from death valley, now all I need are some joshua trees. I would like statues, but I can make a billboard would. If anyone knows where to find them or would like to help me make them, pm me.
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The black dots are where I plan to put the joshua trees :wink:
die996
Crushed Dissenter
Posts: 1394
Joined: Tue Jan 12, 2010 12:45 pm
Team: Privateer
Location: 8 miles off Barcelona, Spain

Re: Upcoming Tracks and Track Objects #2

Post by die996 »

yz171kx12 wrote:going to use the decals from death valley, now all I need are some joshua trees. I would like statues, but I can make a billboard would. If anyone knows where to find them or would like to help me make them, pm me.
http://i1196.photobucket.com/albums/aa4 ... tolook.png

The black dots are where I plan to put the joshua trees :wink:
Make it so it haves jumps with natural elevations and I'll completely love it
Howcanyoubesofuckingdumbthatyou'rereadingthis??
yz171kx12
Posts: 631
Joined: Thu Feb 17, 2011 11:21 pm
Location: Southern California

Re: Upcoming Tracks and Track Objects #2

Post by yz171kx12 »

die996 wrote:Make it so it haves jumps with natural elevations and I'll completely love it
It does...
die996
Crushed Dissenter
Posts: 1394
Joined: Tue Jan 12, 2010 12:45 pm
Team: Privateer
Location: 8 miles off Barcelona, Spain

Re: Upcoming Tracks and Track Objects #2

Post by die996 »

yz171kx12 wrote:
die996 wrote:Make it so it haves jumps with natural elevations and I'll completely love it
It does...
Maybe I'm half-blind but I only see bulldozer-made jumps :-S
Howcanyoubesofuckingdumbthatyou'rereadingthis??
BRYAN17
Posts: 414
Joined: Tue Feb 02, 2010 2:54 pm

Re: Upcoming Tracks and Track Objects #2

Post by BRYAN17 »

Working on a new track project.

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checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

Heck yea Bryan, looks great.
haggqvist
Posts: 352
Joined: Sun Jan 31, 2010 11:44 am
Location: Sweden

Re: Upcoming Tracks and Track Objects #2

Post by haggqvist »

BRYAN17 wrote:Working on a new track project.
http://i996.photobucket.com/albums/af82 ... hot081.png
Good looking!
Beep me if you need a hand with anything...
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hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: Upcoming Tracks and Track Objects #2

Post by hvpunk62 »

metal_miracle wrote:a view of my track in progress

just cant get the collision file to work.for the ramps


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What did you ever end up doing for textures, looks different.
mxbiker
Posts: 1289
Joined: Mon Nov 10, 2008 5:38 pm
Team: FSK
Location: the netherlands

Re: Upcoming Tracks and Track Objects #2

Post by mxbiker »

it looks like it's converted from mva over to mxs?
Proud MXS member since 2008
Still a MXS 125CC rider!
2011 SMA nationals championships leader
5th at the GP replica series 2011
3th overall with team Holland at the MXSON 2010
yzmxer608
Posts: 15352
Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A

Re: Upcoming Tracks and Track Objects #2

Post by yzmxer608 »

MCM2 ;).
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: Upcoming Tracks and Track Objects #2

Post by hvpunk62 »

Well I helped him convert his texture to shadingx2.ppm but looks a bit different then when I did that.
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