I'll give it a go.jlv wrote:If you want deeper ruts, you might try raising the terrain slightly first. Create a gradient that is level and as high as you want the rut to be deep. Switch to linear add mode and fill the whole track. Now the bike in the demo should be underground by that amount and will dig deeper ruts. I haven't tried it myself but I think it will work.
Making a track with erode.
Re: Making a track with erode.
Re: Making a track with erode.
im REAL sorry for doing this BUUUT, where can i get this "erode" i searched the forums and dint find anything and this sounds awesome
so where can i get this?
so where can i get this?
My Release's on PureMXSvurbmoto wrote: - Kevin Windham is still a BOSS
Re: Making a track with erode.
Faq .
Most commands are pretty self explanatory. These are only ones you need to worry about, other ones are just settings that can be done in game.
--erode # (# up to 1.0)
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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Re: Making a track with erode.
good idea, i 'll make a new track with this...
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Re: Making a track with erode.
hmmmm, i tested it some times ago, but couldn't get good results, and i tryied it just one time.
Good discussion.
and ...
Jlv, what about put it in online game? I think that will be good, more bikes, more ruts and bumps ...
Good discussion.
and ...
Jlv, what about put it in online game? I think that will be good, more bikes, more ruts and bumps ...