Vegas 2010 disp beta

All about making tracks for MX Simulator
ddmx
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Location: Midland MI

Vegas 2010 disp beta

Post by ddmx »

Displacement map beta for the vegas round of the series. Most all of the main jumps are what I feel final, free to work around with it though.
To do list:
textures
ruts
objects

http://www.mediafire.com/?ndftnjezqwn
22sheza
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Location: england,shropshire

Re: Vegas 2010 disp beta

Post by 22sheza »

love the track ddmx
im sure the whoops are to big they are so hard to get over them :(
DJ99X
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Re: Vegas 2010 disp beta

Post by DJ99X »

I think that the... wait. Why am I wasting my time. I'll only get raged at, then have my post deleted.
Jones221
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Team: Trump
Location: California

Re: Vegas 2010 disp beta

Post by Jones221 »

LOL
only one to win something real from the game!
ddmx
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Location: Midland MI

Re: Vegas 2010 disp beta

Post by ddmx »

22sheza wrote:love the track ddmx
im sure the whoops are to big they are so hard to get over them :(
They are kinda hard to get over, but are they too big? They're about 3-4 ft high, which makes them about real life scale. The whoops should be the one place on the track that really separates the riders. I can make them smaller though if enough people are having problems.
DJ wrote:I think that the... wait. Why am I wasting my time. I'll only get raged at, then have my post deleted.
Wow DJ, really? Grow up.
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
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Re: Vegas 2010 disp beta

Post by DJ99X »

Oh, I'm sorry, was that immature? And here I was thinking that getting angry at someone trying to give them tips them was immature

You can start deleting my posts now
ddmx
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Re: Vegas 2010 disp beta

Post by ddmx »

DJ wrote:Oh, I'm sorry, was that immature? And here I was thinking that getting angry at someone trying to give them tips them was immature

You can start deleting my posts now
This isn't the best example to be setting around the forums, we're the ones people look up to around here.
Jones221
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Re: Vegas 2010 disp beta

Post by Jones221 »

Nah i look up to shack, he can hack, wack, and play hacky sack.
only one to win something real from the game!
Mikey
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Re: Vegas 2010 disp beta

Post by Mikey »

I just COL'd at school.
My photography work
www.mikeowenphotographer.com
MX196
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Re: Vegas 2010 disp beta

Post by MX196 »

ddmx wrote:
22sheza wrote:love the track ddmx
im sure the whoops are to big they are so hard to get over them :(
They are kinda hard to get over, but are they too big? They're about 3-4 ft high, which makes them about real life scale. The whoops should be the one place on the track that really separates the riders. I can make them smaller though if enough people are having problems.
I think you should lower them just a bit. I cant even get over without goin over the bars. :lol:
tyskorn
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Re: Vegas 2010 disp beta

Post by tyskorn »

You've only been playing for two months :wink: I think it should just be smoothed out more inbetween them so you can jump through them easier.
mxracer118
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Joined: Fri May 16, 2008 8:58 pm

Re: Vegas 2010 disp beta

Post by mxracer118 »

i like them. I think ddmx is right, they shouldn't be easy.
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DJ99X wrote:Putting forum quotes in your signature is gay as fuck
ddmx
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Re: Vegas 2010 disp beta

Post by ddmx »

tyskorn wrote:You've only been playing for two months :wink: I think it should just be smoothed out more inbetween them so you can jump through them easier.
Maybe I will try to roll them out a tad in the middles, that will definitely help with jumping into them.
Voutare
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Re: Vegas 2010 disp beta

Post by Voutare »

I don't know.

For some reason, the last round of the series shouldn't ride completely different from the first 16. It just feels out of place. In my opinion, JLV should make it, as he has. As a complete set, it's just an oddball. And that being said, I really didn't like the rhythm lanes or whoops that much for that matter. Triples were cool though, and the finish line was goofy.
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Phathry25
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Re: Vegas 2010 disp beta

Post by Phathry25 »

Voutare wrote:I don't know.

For some reason, the last round of the series shouldn't ride completely different from the first 16. It just feels out of place. In my opinion, JLV should make it, as he has. As a complete set, it's just an oddball. And that being said, I really didn't like the rhythm lanes or whoops that much for that matter. Triples were cool though, and the finish line was goofy.
+1 I agree 100%. Glad you stuck your neck out first. :)
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