Did a simple rain animation. Works surprisingly well for a first attempt.
Game Scripting
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Re: Game Scripting
Could still be a seq file. The key difference is instead of having to fill the entire track with them you can just make a few that follow the camera around.
It looks good BTW.
It looks good BTW.
Josh Vanderhoof
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Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: Game Scripting
That's essentially what I did, but I didn't use a seq file. I initialised about 400 particles randomly around the camera, and once their position exceeds a radius from the camera, I move its position by 2 radii to the other side.
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Re: Game Scripting
good looking flag if you ask meDJ99X wrote: