Is there any way to make lighting not affect statues directionally? Faces that are white, or are 2 planes like grass objects either look insanely over exposed or wonky. Is there a way to just exclude them from lighting?
for example
Having lighting not affect statues?
Re: Having lighting not affect statues?
Set the shininess to -2. As an example, here's the video screen from my supercross tracks:
Code: Select all
JM1
-2.000000 1.000000 1.000000 1.000000 1.000000
4 2
-47.222309 69.444374 0.000060 0.000000 0.000000 1.000000 0.000000 1.000000
-47.222248 16.319374 0.000000 0.000000 0.000000 1.000000 0.000001 0.000000
47.222069 69.444374 0.000060 0.000000 0.000000 1.000000 1.000000 1.000000
47.222130 16.319374 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000
3
2
0
0
1
3
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: Having lighting not affect statues?
awesome. This is super helpful