Public Beta Testing
Public Beta Testing
Well, here's a track that I have been working on and I thought I would post it up for public beta testing. At this point, I will listen to all suggestions except for ones that involve major disp changes. Minor jump fixes and what not I will do if I think it would make the track better. Right now, I'm still thinking about going with a tropical theme to it and adding a river crossing to the right of the start line. Enjoy the track and reply!
http://www.mediafire.com/?ew9zixr2tmi
http://www.mediafire.com/?ew9zixr2tmi
Re: Public Beta Testing
from the pic it looks cool i'm download'ing now,i try it..
-
- Posts: 141
- Joined: Sat Feb 16, 2008 10:39 am
- Team: Privateer
- Location: France
Re: Public Beta Testing
Great track DDMX
Re: Public Beta Testing
yeah i really like it tooMXF_ATOC-x111 wrote:Great track DDMX
WHEN IN DOUBT WHIP IT OUT
Re: Public Beta Testing
i like it there are few table tops for sick whips.. the jumps are awesome... keep it up!
Re: Public Beta Testing
dont go tropical will look like an mva which equals shit! stick with what you've got but nothing daft or unrealistic! im more bothered about how the track rides then a bit of water anyways.
YAMAHA privateers moorin,
if you aint rubbin you aint dubbin!
if you aint rubbin you aint dubbin!
Re: Public Beta Testing
im likin it so far. pretty fun. theres one section where ur headin into a huge berm and on the left its flat and u head straight into the corner and on the right there is a huge jump that shoots u clear up top on the berm. not sure about that section. other than that its great. also this is probably the funnest track so far to freeride on. the terrain is awesome. ive found some awesome hits for cool whips
-
- Posts: 4891
- Joined: Sun Jan 13, 2008 5:22 am
- Team: Privateer
- Location: Southern Vermont
- Contact:
Re: Public Beta Testing
Looks pretty cool. I'll download it and give some suggestions.
Re: Public Beta Testing
The off-track terrain is too unnecessarily defined, the game was running at 60 FPS, and thats without objects. Also, are those textures final? They are really plain
Re: Public Beta Testing
does the offtrack terrain really make that much of a framerate hit? Hmm... The texs are not final, I just threw them together. I would also like to add some ruts, braking bumps, just rough it up a little to keep the speeds down. I might change that one section mentioned also.
-
- Posts: 4891
- Joined: Sun Jan 13, 2008 5:22 am
- Team: Privateer
- Location: Southern Vermont
- Contact:
Re: Public Beta Testing
Track feels a little wide too.
Maybe take off 8 or so feet from a side, and it'd be a lot nicer.
Maybe take off 8 or so feet from a side, and it'd be a lot nicer.
Re: Public Beta Testing
alright, here's a question. Would you guys rather see tiny ruts that look realistic but are hard to get into and out of, or small raised inside berms instead that would keep the track fun but still add a challenge? And one more thing. Since some of you commented on freeriding hits, would you want me to make some off track paths that point to the freeriding hits?
-
- Posts: 2303
- Joined: Wed Jan 02, 2008 5:53 am
- Team: your sister´s fan!
- Location: candy planet.
Re: Public Beta Testing
nah, as you sayd, freeride, its just get a gap or hit in a natural terrain.....ddmx488 wrote:alright, here's a question. Would you guys rather see tiny ruts that look realistic but are hard to get into and out of, or small raised inside berms instead that would keep the track fun but still add a challenge? And one more thing. Since some of you commented on freeriding hits, would you want me to make some off track paths that point to the freeriding hits?
i like the track, try to make some jumps more "smooth" coz there are some that u bottom the suspension before the top and throws you a little strange, they´ll not throw you over the bars anyways, its just a "maybe".
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
-
- Posts: 76
- Joined: Mon Jun 02, 2008 1:37 am
- Team: Privateer
- Location: Copperopolis,CA
Re: Public Beta Testing
?>>>>>>>>>>>>>>>>>>>>>>>>>>>>>why is it white in game?