De Landsard supermoto

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triggerhappy
Posts: 13
Joined: Sat Feb 16, 2008 7:53 pm

De Landsard supermoto

Post by triggerhappy »

Here's a conversion of De Landsard, a small outdoor track in The Netherlands. It's mainly used for karts, but there's trackdays for moped racing and supermoto as well. No dirt, just tarmac.

The track is very technical; it's narrow and there's a lot of tight corners which require full lean angle and throttle control. Analog controllers might help, I'm using pedals myself.
A.I. works in expert mode only, but they really do well. A 1:00 is pretty good, and after some practice hours the A.I. did a 1.03. With the new snapshot - thanks JLV! - the A.I. rider set a fastest lap of 1:00.8, which is really good. My personal best is around 0:57.

Track picture: here (kart layout, different lines)
Onboard lap: here
External footage: here

Known bugs:
[list]
[*] A.I. riders mess up in the first lap, they go wide at turn 1 and crash[/*]
[/list]

To do:
[list]
[*]Kerb strips[/*]
[*]Better trackside objects (buildings, cars, trucks), not too happy with them[/*]
[/list]


Thanks to wakestyle21 and INVADEtheLine for testing, JLV for his excellent support and quick snapshot release, and DJ for his objects and templates. Thanks guys!
landsard.7z
De Landsard v1.0 (DJ's objectpack required!)
(6.31 MiB) Downloaded 6896 times
Last edited by triggerhappy on Wed May 28, 2008 11:39 am, edited 3 times in total.
Voutare
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Re: De Landsard supermoto

Post by Voutare »

Wow. It's great.


It's by far the best supermoto/motoGP style track.


I can pound out lap after lap, and never loose interest.

My fastest lap time is 57.6 (or somewhere in there. I'll get it in a second.)

Yup, 57.6.
Last edited by Voutare on Fri May 23, 2008 10:12 pm, edited 1 time in total.
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Pumaxcs
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Re: De Landsard supermoto

Post by Pumaxcs »

<3
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
DJ99X
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Re: De Landsard supermoto

Post by DJ99X »

I was thinking about making a Supermotard track... until now!!! This is by far one of the best tracks made so far. It is very visually appealing, the track is quite tough, and the AI work great in my opinion (they smoked me). I am stunned at how great this track is.

Extremely good job Triggerhappy, I'll happily model objects for you anytime if you can keep up the standard you had with this track
triggerhappy
Posts: 13
Joined: Sat Feb 16, 2008 7:53 pm

Re: De Landsard supermoto

Post by triggerhappy »

Voutare wrote: I can pound out lap after lap, and never loose interest.

My fastest lap time is 57.6
57.6 is quite fast! I'm doing 57's on a four stroke, though I should be faster on a two stroke, as they handle better in the corners. Their engine behaviour ain't too well on this track though.
I noticed when you approach a corner, you can shift down 1 or 2 gears (and if needed use the rear brake) so the rear comes out and you'll slide into the corner. While sliding apply a bit of throttle to pick it up and there you go, taking corners supermoto style. The physics really work well!
DJ wrote:It is very visually appealing, the track is quite tough, and the AI work great in my opinion (they smoked me).
Riding the track is hard work, yeah. You really have to find a good rhythm in order to do a decent lap and it's very easy to make a mistake.
Also, the lines used in the Youtube onboard lap is exactly the same, so I guess it's pretty accurate.
I really have to give credits to JLV for the A.I., they really pick good lines. The grippy tarmac did raise some traction problems though (trying too hard not to wheelie, opening/shutting the thottle in tight corners), but the latest snapshot really is an improvement.
I'll happily model objects for you anytime if you can keep up the standard you had with this track
That would be great, thanks!
mario773
Posts: 26
Joined: Mon Jul 06, 2009 12:57 pm

Re: De Landsard supermoto

Post by mario773 »

great map :!: my best time is 56.4
bigbuckboy95
Posts: 12
Joined: Mon Jul 06, 2009 7:06 pm

Re: De Landsard supermoto

Post by bigbuckboy95 »

wow!!! i just got a 55.8.
DJD
Posts: 2757
Joined: Thu Oct 02, 2008 12:56 am

Re: De Landsard supermoto

Post by DJD »

Come on guys.....i did two laps around this place and got a 50.8...... :P

I forgot how fun this track is!!! PLACE ON CUSTOM SERVER IMMEDIATELY!!!! :D
Attachments
fastlap.mxdemo
DJD777 Landsard Fastlap
(248.1 KiB) Downloaded 233 times
MxRicer211
Posts: 147
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Location: New Zealand

Re: De Landsard supermoto

Post by MxRicer211 »

56.3 on a rm125.125s are very fast on this track becaude they brake so quickly.
Money cant buy happiness, but money can buy a dirt bike and that's pretty much the same thing
MxRicer211
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Re: De Landsard supermoto

Post by MxRicer211 »

55.0 trollolo.lololol
Money cant buy happiness, but money can buy a dirt bike and that's pretty much the same thing
bdownen323
Posts: 2949
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Re: De Landsard supermoto

Post by bdownen323 »

You do realize the last time someone posted a lap time in this thread was four and a half years ago? This track was made when Eli Tomac was on a supermini.
Robert196
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Re: De Landsard supermoto

Post by Robert196 »

This track was epic.
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MotardMatt220
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Re: De Landsard supermoto

Post by MotardMatt220 »

Robert196 wrote:This track was epic.
I'd say its the best supermoto track made for sim
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JT43
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Re: De Landsard supermoto

Post by JT43 »

MotardMatt220 wrote:
Robert196 wrote:This track was epic.
I'd say its the best supermoto track made for sim
Not a very hard achievement seeing as though there is only about 4 supermoto tracks but its still a good track.
jlv wrote: Motardmatt220 is a crock of shit
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isacult
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Re: De Landsard supermoto

Post by isacult »

bdownen323 wrote:You do realize the last time someone posted a lap time in this thread was four and a half years ago? This track was made when Eli Tomac was on a supermini.
at least it wasn't me this time.
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