*Track contest*Freeworld
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*Track contest*Freeworld
well, here´s my freeride type map, features some hd textures, two sections one is an fmx track, the other is a freeriding zone in the middle of a hill (i´ve run out of time to make more sections), statues, billboards, i have a problem with the alpinestars banner, as i say , i´ve run out of time, still needing some work but here´s the track.
http://www.mediafire.com/?msfww1m3by9
http://www.mediafire.com/?msfww1m3by9
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
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Re: *Track contest*Freeworld
First!
Re: *Track contest*Freeworld
parts are white!
Re: *Track contest*Freeworld
stop that, its really annoying.MXF_ATOC-x111 wrote:First!
Anyways man you still can use the 3 days.
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Re: *Track contest*Freeworld
are u sure?Pumaxcs wrote:parts are white!
thats strange, i´ve put all the textures in the folder, what parts are white?
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Re: *Track contest*Freeworld
the road and fmx landings
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Re: *Track contest*Freeworld
Nothing is white for me...everything looks fine. This track is real fun to mess around on. I love the fmx style part; very fun place to pull backflips and double backflips and some major whips.
#189
"This game will always be about pushing it right to the edge without going over .... to keep up with the top riders you will still have to be right on the edge of control." - jlv
"This game will always be about pushing it right to the edge without going over .... to keep up with the top riders you will still have to be right on the edge of control." - jlv
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Re: *Track contest*Freeworld
thats the purpose, learn whips and flips, maybe i will do a stadium fmx map, should be fun lol, thanks for the commentNetdemon01 wrote:Nothing is white for me...everything looks fine. This track is real fun to mess around on. I love the fmx style part; very fun place to pull backflips and double backflips and some major whips.
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
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Re: *Track contest*Freeworld
Good job, mace.
I always like your "alternative style" maps...breaks up the monotony of the SX and MX maps.
I always like your "alternative style" maps...breaks up the monotony of the SX and MX maps.
Re: *Track contest*Freeworld
hell of a cool track to mess around on...easily one of the funnest released...maybe a no trees version?...id delete them in the editor but i cant figure it out...
Re: *Track contest*Freeworld
Just get rid of Billboards in the folder
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Re: *Track contest*Freeworld
uhm, doubble flips? i did it one time, and a perfect one, almost like pastranas... but can u do a doubble on a ramp? if u can, i'l start cry.
JLV, I want some tricks for this game, you cant just put fmx out of this its still Motocross and dont leave the fmx'ers outside this game.
peace
JLV, I want some tricks for this game, you cant just put fmx out of this its still Motocross and dont leave the fmx'ers outside this game.
peace
Re: *Track contest*Freeworld
hmmm... mx....fmx... I'm not seeing the similarity. Motocross is not freestyle. It's Motocross Simulator. Anyways, you'd need a rider with bones if you wanted any chance at coming up with tricks.
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Re: *Track contest*Freeworld
Yeah tricks don't need to be implemented.
There's no reason to have them, when this is a racing sim.
Sure you got your FMX maps, but whips, flips, nose wheelies, and wallrides are pretty diesel for the physics of any MX game.
There's no reason to have them, when this is a racing sim.
Sure you got your FMX maps, but whips, flips, nose wheelies, and wallrides are pretty diesel for the physics of any MX game.