***MODELS and SKINS HELP/QUESTION THREAD***

Post about creating and skinning models here
SCHAFFERNOCKER
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by SCHAFFERNOCKER »

SCHAFFERNOCKER wrote:Ok, I have finally got the basics of PS down. I still need to play with a few custom skins before I go into trying a replica.

I got the normal map figured out. But, I need some help from the community please? What is a spec map? How do I create one? And what does this do to better enhance my skins? I can clearly see the difference with a normal map, but im noticing alot of guys include both a norm and a spec map.

Thanks all!

bump, any love from the guys that have been skinning for a while?
p2sta
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by p2sta »

did you even try to google what specular maps are for? you will get that pretty quick if you try it ;)
Nick#126
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Nick#126 »

How can you add handguards to the kawasaki 250f ? And do you have to name it else then ?
Nick van Gerwen
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p2sta
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by p2sta »

learn how to name thing in mxs....then take them from the honda blend file DJ99X released, add them to the kawi that was also released (move them on the wire so they can be skinned), export front upper forks and put in your personal folder
Boblob801
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Boblob801 »

Does any one have the cutout for Dj's old Yz125??
If there was one.
Hi
BrutalMX
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by BrutalMX »

Can anyone give a short explanation on how exactly to use the Nvidia Normal Map plugin for PS? For instance should I Invert X,y,or z...and what other options are best?
Austin Mulhern | Motopixels REV
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p2sta wrote:since your name is CRF450R you should not worry about kawasaki :lol:
NAUpoiss75
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by NAUpoiss75 »

Well use xnormal,imo its way better.
p2sta
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by p2sta »

agree
BrutalMX
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by BrutalMX »

NAUpoiss75 wrote:Well use xnormal,imo its way better.
Ha, well I appreciate you telling me that on MSN earlier. :roll:

Thanks though! Ill look into it
Austin Mulhern | Motopixels REV
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p2sta wrote:since your name is CRF450R you should not worry about kawasaki :lol:
tyskorn
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by tyskorn »

Anyone know how I could stitch the shapes on the left to the shapes on the top? I Google'd it and found out about using V, but that doesn't seem to work for me for some reason.
http://i.imgur.com/RnwAr.png
Ddavis
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Ddavis »

How do you get the RM125 to show up? I named it rm125-skin.png
m121c
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by m121c »

tyskorn wrote:Anyone know how I could stitch the shapes on the left to the shapes on the top? I Google'd it and found out about using V, but that doesn't seem to work for me for some reason.
http://i.imgur.com/RnwAr.png
You could line them up the best you can then select the 2 diffrent vertices and press w, and select weld. It's a pain in the ass, and I am sure there are other ways but it works.
Boblob801
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Boblob801 »

Ddavis wrote:How do you get the RM125 to show up? I named it rm125-skin.png
Didnt know there was a template.
Share it around Davis. And it would help if you gave us more Information.
I.e. What bike version is it?
If its the stock one then "rm125-Davis.png" would work fine.
Hi
Ddavis
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Ddavis »

Parts and Template topic, it's on the first page. RM125 template
Boblob801
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Boblob801 »

Ddavis wrote:Parts and Template topic, it's on the first page. RM125 template
What happens when you name it "rm125-skin.png"????
It goes off the stock model so it wont look to good but it should work.
Hi
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