Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
njc413
Posts: 243
Joined: Sat Feb 15, 2014 4:29 pm

Re: Upcoming Skins and Shader Maps #2

Post by njc413 »

Image

2016 Skins in Beta. Number plates are ass.
Nick Carvalho
3rd O/A Loretta's Schoolboy 1 2015
11th O/A RF Indiana Amateur MX
TH_722
Posts: 2198
Joined: Thu Aug 04, 2011 9:58 pm

Re: Upcoming Skins and Shader Maps #2

Post by TH_722 »

Image
Racers52
Posts: 3225
Joined: Sun Feb 03, 2013 8:10 pm
Location: Texas
Contact:

Re: Upcoming Skins and Shader Maps #2

Post by Racers52 »

i gotchu hoffman

Image
dionhuybers
Posts: 692
Joined: Fri Mar 23, 2012 6:42 pm
Team: AMJ Graphixx
Location: The Netherlands

Re: Upcoming Skins and Shader Maps #2

Post by dionhuybers »

I was bored so i tried to make some changes on the design that is based of ktm57 original design, JH84 Helmet.

Image
Image
KTM57
Posts: 13848
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Looks good. That goggle strap is super cool.
This is a block of text that can be added to posts you make. There is a 255 character limit.
Pumaxcs
Posts: 13209
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Upcoming Skins and Shader Maps #2

Post by Pumaxcs »

Where is the rest of the helmet?
Image
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
Kawasakis
Posts: 6583
Joined: Sun Mar 16, 2008 5:32 pm
Contact:

Re: Upcoming Skins and Shader Maps #2

Post by Kawasakis »

Image
MXS Cup Winner
AX MX2 Champion

Image
Image
Wahlamt
Posts: 7936
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:

Re: Upcoming Skins and Shader Maps #2

Post by Wahlamt »

Glad to see some new FSK stuff coming out! :)
ClutchDesigns
Posts: 3
Joined: Mon Aug 03, 2015 4:56 pm

Re: Upcoming Skins and Shader Maps #2

Post by ClutchDesigns »

Image

Design I'm playing around with, it's my first helmet skin so critiques and tips are appreciated!
John23
Posts: 2962
Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Skins and Shader Maps #2

Post by John23 »

I'm working on my first ever full replica from scratch. Thoughts?

Image
jlv wrote:This post is useless.
kieranktm386
Posts: 286
Joined: Tue Jun 04, 2013 12:22 am
Team: Privateer
Location: New Zealand

Re: Upcoming Skins and Shader Maps #2

Post by kieranktm386 »

Maybe on the outline of the green make the black sharp on the edges could tidy it up heaps
John23
Posts: 2962
Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Skins and Shader Maps #2

Post by John23 »

kieranktm386 wrote:Maybe on the outline of the green make the black sharp on the edges could tidy it up heaps
how do I make the edges of a stroke sharp?

Almost finished. Super pleased with it. I would run these IRL
Image
jlv wrote:This post is useless.
Motolife_99
Posts: 1001
Joined: Sat Sep 06, 2014 6:42 pm
Team: KMR

Re: Upcoming Skins and Shader Maps #2

Post by Motolife_99 »

i'm not sure how you can do it in photoshop. i know illustrator stroke tool gives sharp edges.
Image
kieranktm386
Posts: 286
Joined: Tue Jun 04, 2013 12:22 am
Team: Privateer
Location: New Zealand

Re: Upcoming Skins and Shader Maps #2

Post by kieranktm386 »

You can do it by selecting the stroke path to the inside but it makes it look pretty average sometimes. Usually i just make another layer below it and draw sharp edges seems to work fine :P
Blake_901
Posts: 1963
Joined: Tue Feb 25, 2014 1:41 am
Location: Flawda

Re: Upcoming Skins and Shader Maps #2

Post by Blake_901 »

ClutchDesigns wrote:Image

Design I'm playing around with, it's my first helmet skin so critiques and tips are appreciated!
I'm surprised nobody said anything about this, this looks awesome haven't really seen many things like this!
Image
Post Reply