Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
ryxn
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Re: Upcoming Skins and Shader Maps #2

Post by ryxn »

mxsrider96 wrote:Mateus, your replication is awesome, but holy shit is that gear ugly. What was TLD smoking when they decided that was a good design?
I think you have been smoking to much :wink:
Fair Play.
VUSTTOS
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Re: Upcoming Skins and Shader Maps #2

Post by VUSTTOS »

mxsrider96 wrote:Mateus, your replication is awesome, but holy shit is that gear ugly. What was TLD smoking when they decided that was a good design?
That's not the real gear. He just photoshoped to put a little bit of every set in just one pic.

Lookin good GoldenSkate!
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mxsrider96
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Re: Upcoming Skins and Shader Maps #2

Post by mxsrider96 »

VUSTTOS wrote:That's not the real gear. He just photoshoped to put a little bit of every set in just one pic.

Lookin good GoldenSkate!
... really? Wow that sucks... I take back what I said then
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Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

mxsrider96 wrote:
VUSTTOS wrote:That's not the real gear. He just photoshoped to put a little bit of every set in just one pic.

Lookin good GoldenSkate!
... really? Wow that sucks... I take back what I said then
LOL! Yeah he pieced together every set into one pic :lol:
silverskate
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Re: Upcoming Skins and Shader Maps #2

Post by silverskate »

VUSTTOS wrote:
mxsrider96 wrote:Mateus, your replication is awesome, but holy shit is that gear ugly. What was TLD smoking when they decided that was a good design?
That's not the real gear. He just photoshoped to put a little bit of every set in just one pic.

Lookin good GoldenSkate!
Thanks so much for all feedback guyss
funkychicken
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Re: Upcoming Skins and Shader Maps #2

Post by funkychicken »

Guys (I know this isn't exactly the right place to post but no one ever answers the help forum), how exactly would I go about making a norm and shading? I have made a few graphics kits and put my numbers on gear but I'm looking to make my own gear and can't seem to find any information on how exactly to do this. Can anyone link a tutorial or pm me some tips?
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silverskate
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Re: Upcoming Skins and Shader Maps #2

Post by silverskate »

2017 Thor Fuse Propel Spring
Image
jonracer594
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Re: Upcoming Skins and Shader Maps #2

Post by jonracer594 »

silverskate wrote:2017 Thor Fuse Propel Spring
Image
Looks good but the green on the blue gear seems a bit too dark. Its more like a neon color irl
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silverskate
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Re: Upcoming Skins and Shader Maps #2

Post by silverskate »

jonracer594 wrote:
silverskate wrote:2017 Thor Fuse Propel Spring
Image
Looks good but the green on the blue gear seems a bit too dark. Its more like a neon color irl
Sure, thanks bro ill fix it
DCreedz#523
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Re: Upcoming Skins and Shader Maps #2

Post by DCreedz#523 »

Mateus the amount of gear you make is mindblowing. Pg 1111 by the way!!!
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silverskate
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Re: Upcoming Skins and Shader Maps #2

Post by silverskate »

DCreedz#523 wrote:Mateus the amount of gear you make is mindblowing. Pg 1111 by the way!!!
haha i like much work on gears, i pass my free time doing gears its my hobby
Blake_901
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Re: Upcoming Skins and Shader Maps #2

Post by Blake_901 »

Hell of a lot of fee time haha.
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Kawasakis
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Re: Upcoming Skins and Shader Maps #2

Post by Kawasakis »

Can anyone share gear normal maps and spec maps with me? I've had some old ones for ages and they are with FSK logos in .png so I can't even change it up. :D
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Matias43_
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Re: Upcoming Skins and Shader Maps #2

Post by Matias43_ »

Image

Not quite done yet, but wanted to show what i have so far. Still need to do front fender & fork guards. Then going to recreate webb's bell helmet and also the gear
kxalex31
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Re: Upcoming Skins and Shader Maps #2

Post by kxalex31 »

Looks sick Matias!!
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