problems with yz250f model

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mulishatroop88
Posts: 749
Joined: Mon Mar 17, 2008 6:47 pm
Team: Privateer
Location: Lake Havasu AZ

problems with yz250f model

Post by mulishatroop88 »

everytime i pick the yz 250f model objects start going away on the bike.
like the grips and brakes and tank lid in first person all disappear.
when i watch replays theres no exhaust or motor or airbox. its wierd
whats going on?

ive reinstalled the update many times idk why its acting up
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DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: problems with yz250f model

Post by DJ99X »

Its because of the lods. You must have your model geometric detail setting extremely low
hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: problems with yz250f model

Post by hvpunk62 »

dj,read your pms,simple yes no answer rather have that then nothing
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: problems with yz250f model

Post by DJ99X »

I see no PM
hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: problems with yz250f model

Post by hvpunk62 »

hmm thats weird ill send again
mulishatroop88
Posts: 749
Joined: Mon Mar 17, 2008 6:47 pm
Team: Privateer
Location: Lake Havasu AZ

Re: problems with yz250f model

Post by mulishatroop88 »

my model geo was at 9. i put it at 10 its fine now
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DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: problems with yz250f model

Post by DJ99X »

Model geometry is between 0 and 100. It shouldnt be a problem unless you have it round 20.
mulishatroop88
Posts: 749
Joined: Mon Mar 17, 2008 6:47 pm
Team: Privateer
Location: Lake Havasu AZ

Re: problems with yz250f model

Post by mulishatroop88 »

i meant 90 haha delete this thread?
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