Upcoming Skins and Shader Maps #2
Re: Upcoming Skins and Shader Maps #2
Just save it as png in Illustrator and put it into the psd in PS
Re: Upcoming Skins and Shader Maps #2
I've never been able to export a PNG from Illy. You can just drag a .ai file into PS, though.
This is a block of text that can be added to posts you make. There is a 255 character limit.
Re: Upcoming Skins and Shader Maps #2
Yeah if it works the way I think it will, then those are a lot easier than what I do haha. Thanks
Re: Upcoming Skins and Shader Maps #2
Been awhile since I've posted something in here. Just a seat that I did in the last 20 minutes, I got bored, so I decided to play around with some seats.
Its really rough in some area's but I was to lazy to really change anything. Just wanted to see what people think of the gripper texture, gonna be using it on a project that I have in the works right now. I think its a little to big of a texture but let me know what you think.
Re: Upcoming Skins and Shader Maps #2
Thanks! I'll probably make a few more and release a pack of them for people to use. Any suggestions on seats?
-
- Posts: 2264
- Joined: Tue Nov 29, 2011 10:47 pm
- Team: Privateer
- Location: UK
Re: Upcoming Skins and Shader Maps #2
You could make one of the pleated gripper seats.
-
- Posts: 1962
- Joined: Wed Jan 04, 2012 11:59 pm
- Team: 2 good 4 a team
Re: Upcoming Skins and Shader Maps #2
well... got pretty bored and started to make this, what about?
jlv wrote:Because he didn't come in here and confess like an idiot.Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
-
- Posts: 1962
- Joined: Wed Jan 04, 2012 11:59 pm
- Team: 2 good 4 a team
Re: Upcoming Skins and Shader Maps #2
sorry, heres the pic:
jlv wrote:Because he didn't come in here and confess like an idiot.Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Re: Upcoming Skins and Shader Maps #2
2013 One Industries carbon cypher Green. No Norms textures or anything yet.
Screenshot looks so bad idk wtf happend.
Screenshot looks so bad idk wtf happend.
Re: Upcoming Skins and Shader Maps #2
Awesome helmets thom, Are you the same guy that made a lot of PSD helmets and stuff on pure?
Re: Upcoming Skins and Shader Maps #2
*tagger designs sorry