Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
ClutchDesigns
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Joined: Mon Aug 03, 2015 4:56 pm

Re: Upcoming Skins and Shader Maps #2

Post by ClutchDesigns »

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Thoughts?
317
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Team: CANVAS
Location: Ohio
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Re: Upcoming Skins and Shader Maps #2

Post by 317 »

I dig 'em! The only thing I would change is make the halftone's way smaller, then it would look super clean! Other than that, nice work!
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DBRider251
Posts: 1942
Joined: Fri Jun 21, 2013 5:38 pm
Team: Elevated Motorsports

Re: Upcoming Skins and Shader Maps #2

Post by DBRider251 »

Guys, I have no idea what they're called tbh, but please tell me there is an easy way to make these and I'm just missing it?
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TeamHavocRacing wrote:it's all the liberals fault
Kawasakis
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Re: Upcoming Skins and Shader Maps #2

Post by Kawasakis »

MXS Cup Winner
AX MX2 Champion

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Wahlamt
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Re: Upcoming Skins and Shader Maps #2

Post by Wahlamt »

Looking good guys!
George891
Crushed Dissenter
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Team: Elite Decals

Re: Upcoming Skins and Shader Maps #2

Post by George891 »

Making this for my personal use for fun, dont really like the front plate and gonna need to do other tweeking to it.
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JT George
kieranktm386
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Re: Upcoming Skins and Shader Maps #2

Post by kieranktm386 »

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checkerz
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Re: Upcoming Skins and Shader Maps #2

Post by checkerz »

Cue the "Stacy's mom has got it going on song..."

And then single...

"EF ESS Kayyy has got it going o-onnnnnnnnnnn"

Good stuff.
dbaum25moto
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Location: Indiana

Re: Upcoming Skins and Shader Maps #2

Post by dbaum25moto »

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This is the correct way to export a spec right? I've never been 100% on how to do it and I want to make sure im doing it right.
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tyskorn
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Location: Utah, USA

Re: Upcoming Skins and Shader Maps #2

Post by tyskorn »

If that's the opacity you want everything at, then yes. You typically want an alpha background for spec maps. Doesn't mean you have to have an alpha background. If you think something looks good with a solid color, then it's not wrong to use it.
byrd55621
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Re: Upcoming Skins and Shader Maps #2

Post by byrd55621 »

should i release the cutout?
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Do skins cheap!!!!
If you enjoy my content please donate https://www.paypal.me/ByrdGreen
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taylerbelle
Posts: 139
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Location: North Dakota

Re: Upcoming Skins and Shader Maps #2

Post by taylerbelle »

byrd55621 wrote:should i release the cutout?
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no
John23
Posts: 2962
Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Skins and Shader Maps #2

Post by John23 »

taylerbelle wrote:
byrd55621 wrote:should i release the cutout?
no
I agree ^
Take your time. A lot of your design is a bunch a squares. IMO sharp points look better.
jlv wrote:This post is useless.
byrd55621
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Re: Upcoming Skins and Shader Maps #2

Post by byrd55621 »

thanks for the tips
Do skins cheap!!!!
If you enjoy my content please donate https://www.paypal.me/ByrdGreen
Feel free to visit my facebook: https://www.facebook.com/556Designs/
John23
Posts: 2962
Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Skins and Shader Maps #2

Post by John23 »

byrd55621 wrote:thanks for the tips
sorry to be so harsh. You are improving a bunch tho!
jlv wrote:This post is useless.
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