3DMax+Blender discussion

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stevoktm
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Re: 3DMax+Blender discussion

Post by stevoktm »

No i wasn't, thanks alot. :oops:
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magnusson
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Re: 3DMax+Blender discussion

Post by magnusson »

wheels1758 wrote:
stevoktm wrote:No when i have a light source the model in the render is grey.
Are you setting texFace in the materials panel?
thx man also fixed it for me! :wink:
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HeGgE
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Re: 3DMax+Blender discussion

Post by HeGgE »

i dont know if this is the right place to ask this but i cant figure out how to render a bike in 3ds max :P so if someone know how to do it pls tell me lol
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mace-x
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Re: 3DMax+Blender discussion

Post by mace-x »

[quote="HeGgE"]i dont know if this is the right place to ask this but i cant figure out how to render a bike in 3ds max :P so if someone know how to do it pls tell me lol[/quot e]

press shift+q :)
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HeGgE
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Re: 3DMax+Blender discussion

Post by HeGgE »

yeah well im not that retarded :roll: someone said something about blend files etc and i didnt get any of it ^^ to import it in to 3ds, like the yzf250 how do i get the files so i can put the skin on it then render it? get it? :P
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p2sta
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Re: 3DMax+Blender discussion

Post by p2sta »

you need to export the obj from blender or get the obj(think DJ post it too) ;) You can't import .blend file directly to max :mrgreen:
HeGgE
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Re: 3DMax+Blender discussion

Post by HeGgE »

where did he port that? :P
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Kawasakis
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Re: 3DMax+Blender discussion

Post by Kawasakis »

If you have DJ's stuff from 9999 post than go to Yamaha folder and open any .blend file you want with Blender. Then press File and Export,and choose .obj file. Than import it in 3DS MAX.
Should work I think.
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p2sta
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Re: 3DMax+Blender discussion

Post by p2sta »

Kawasakis wrote:If you have DJ's stuff from 9999 post than go to Yamaha folder and open any .blend file you want with Blender. Then press File and Export,and choose .obj file. Than import it in 3DS MAX.
Should work I think.

This is how to do it, I though there is on obj too, but it's not, so export it from blender
Kawasakis
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Re: 3DMax+Blender discussion

Post by Kawasakis »

Help me out,whats wrong?

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HeGgE
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Re: 3DMax+Blender discussion

Post by HeGgE »

So ive imported the obj of the soei helmet into blender and put the skin on there and stuff but only the goggles gets applied sorta speak the rest is grey somehow. anyone know how to fix it?
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HeGgE
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Re: 3DMax+Blender discussion

Post by HeGgE »

rookie mistake dont mind me :lol:
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magnusson
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Re: 3DMax+Blender discussion

Post by magnusson »

can someone help me get .obj in to blender, no idea how :?
vurbmoto wrote: - Kevin Windham is still a BOSS
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p2sta
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Re: 3DMax+Blender discussion

Post by p2sta »

file - import - wavefront(.obj) ;)
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Re: 3DMax+Blender discussion

Post by Kawasakis »

Can someone tell me how to move rider hands,legs and stuff? I want to make good looking render and i tried few things but didn't work.
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