The Old Skins Thread

Post about creating and skinning models here
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gordy
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Re: The Skins and Track thread

Post by gordy »

sikspak cr:
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the skull was especially hard to recreate...
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instupitious.
VRT_JPRLisbon_
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Re: The Skins and Track thread

Post by VRT_JPRLisbon_ »

Cool bike you guys are doing :D
rewrew421
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Re: The Skins and Track thread

Post by rewrew421 »

Ok, ive been away for a few days but i am back. Drupal will be updated shortly.
D.Eckels #421 "The O-G"
Pumaxcs
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Re: The Skins and Track thread

Post by Pumaxcs »

gordy wrote:sikspak cr:
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the skull was especially hard to recreate...
how did u get the one helmet? and cant wait 4 a freestyle bike
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
gordy
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Re: The Skins and Track thread

Post by gordy »

if you go back a page, i do believe you will find that i made it :wink:
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instupitious.
Pumaxcs
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Re: The Skins and Track thread

Post by Pumaxcs »

lol i was the first 1 2 comment it 2 lol
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
DJ99X
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Re: The Skins and Track thread

Post by DJ99X »

OK, my first good track. Its a huge file cos its quite detailed, but its so worth it.

Its called, Enduroworld. Might be a bit hard for standard physics, if it is, use arcade.

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http://www.2shared.com/file/2910640/c6f ... World.html
kawa77
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Location: Spain

Re: The Skins and Track thread

Post by kawa77 »

That track is the absolute bomb

the trucks thing is genius :D

gotta get the timing gates up tho..

coz i did it reasonably quick i guess

on the kx 125 with 0 stab .

nice idea there dj :mrgreen:
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mace-x
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Re: The Skins and Track thread

Post by mace-x »

wtf?

nice track but......

why when i install it the track is flat?

all the terrain looks like the have jumps, berms and all but all is flat

help!
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Massacre ftw!

the human stupidity and the universe are unlimited, and im not totally sure about the universe...
Voutare
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Re: The Skins and Track thread

Post by Voutare »

You don't have the editor. You need the editor.


JLV, please, find someway to get this through their heads.
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kawa77
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Re: The Skins and Track thread

Post by kawa77 »

LOL...voutaree :lol:
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jlv
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Re: The Skins and Track thread

Post by jlv »

Man that was fast DJ. You can safely delete the .~1~, .~2~, etc files. They are just backups so you can go back to an earlier version if you mess something up.
DJ99X
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Re: The Skins and Track thread

Post by DJ99X »

So whats the go with making tracks actually raceable, ie getting the AI to work. And is there a finish line statue anywhere?

EDIT- Oh, does that Timing gates thing mean the finish line. Will have to look into that more when i get home
Edit2 - Nevermind, I found a resource to help me :wink:
kawa77 wrote:coz i did it reasonably quick i guess

on the kx 125 with 0 stab .
0 Stability!!! Thats hectic. I'm only new to the standard physics, and I cant go a corner on that track at 60 without falling over
Last edited by DJ99X on Fri Feb 29, 2008 2:49 am, edited 3 times in total.
DJ99X
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Re: The Skins and Track thread

Post by DJ99X »

Voutare wrote:You don't have the editor. You need the editor.


JLV, please, find someway to get this through their heads.
I think he does have editor though, look at the thread terrain editor fun
Voutare
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Re: The Skins and Track thread

Post by Voutare »

Eh, I don't know then.

He probably didn't put it in Documents and Settings.
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